1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2013-08-09 17:37:41 +00:00
AI 2013-07-25 11:53:36 +00:00
client hopefully fixes #1397. Still too much magic in this code :( 2013-08-09 17:37:41 +00:00
cmake_modules patches from forum: 2013-01-30 20:46:09 +00:00
config - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
debian (linux) version set to 0.93 2013-05-31 23:11:50 +00:00
editor - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 2013-04-13 11:07:32 +00:00
lib hopefully fixes #1397. Still too much magic in this code :( 2013-08-09 17:37:41 +00:00
Mods - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
osx Update sparkle appcast for 0.93 2013-06-08 14:39:23 +00:00
scripting/erm minor refactoring of VCMIDirs, bugfixing 2013-07-08 20:55:22 +00:00
server - catapult attacks should be identical to H3 2013-08-06 11:20:28 +00:00
test Filesystem handling is now more flexible 2013-07-28 14:49:50 +00:00
AUTHORS - linux version update 2012-10-01 07:05:12 +00:00
CCallback.cpp c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CCallback.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
ChangeLog Changelog. 2013-06-01 14:11:28 +00:00
CMakeLists.txt introduced zip support into vcmi 2013-07-30 15:02:55 +00:00
COPYING
Global.h The cmath "fix" was not needed after all, the includes order decides. 2013-08-02 08:28:52 +00:00
license.txt
NEWS
README
README.linux - updated link to repo in readme 2013-06-09 10:09:28 +00:00
VCMI_global_debug.props Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp) 2013-02-12 12:51:31 +00:00
VCMI_global_release.props Project files update/cleanup. 2012-12-19 18:23:21 +00:00
VCMI_global.props Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 2013-04-20 11:34:01 +00:00
VCMI_VS10.sln - Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder 2013-04-13 11:07:32 +00:00
VCMI_VS11.sln Proejct file for minizip library, fixes compilation issues. 2013-08-01 09:55:57 +00:00
vcmi.workspace compile fix 2013-01-21 18:27:00 +00:00
vcmibuilder - it is possible to edit data of another mod or H3 data via mods 2013-04-25 14:03:35 +00:00
vcmimanual.tex A patch from O01eg: http://forum.vcmi.eu/viewtopic.php?p=9313#9313 2013-06-02 19:53:13 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 (included in the license.txt)
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.