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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2014-11-15 21:54:45 +03:00
..
battle Fix crash when casting firewall-like spells after creature casting 2014-11-14 04:12:50 +03:00
gui Fixed crash, "pure virtual method called", when calling doUpdate lambda from CGPreGame. 2014-11-10 20:21:39 +03:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
widgets Minor refactoring of FunctionList using variadic templates. 2014-11-12 22:46:37 +02:00
windows [Creature window] Fix creature art dismount possibility 2014-11-15 21:54:45 +03:00
CBitmapHandler.cpp More ColorKey cleanup 2014-07-02 22:41:11 +04:00
CBitmapHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CDefHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CDefHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Minor multiplayer load bugfixes 2014-10-25 19:05:50 -04:00
Client.h multiplayerload changes (committing so I can revert...) 2014-10-25 19:05:49 -04:00
CMakeLists.txt don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
CMessage.cpp Split CIntObjectClasses into multiple smaller files. This should be the last change in files 2014-07-15 10:14:49 +03:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp Fix android build. 2014-11-02 16:19:14 +03:00
CMT.h restore some SDL1 code in CMT.XXX 2014-06-13 07:55:41 +04:00
CMusicHandler.cpp initializer lists part1 2014-10-02 19:43:46 +04:00
CMusicHandler.h Moved all non-window GUI elements out from GUI classes file. TODO: reorganize source tree 2014-07-13 18:39:45 +03:00
CPlayerInterface.cpp multiplayerload changes (committing so I can revert...) 2014-10-25 19:05:49 -04:00
CPlayerInterface.h Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 2014-09-21 16:42:08 +03:00
CPreGame.cpp Minor refactoring of FunctionList using variadic templates. 2014-11-12 22:46:37 +02:00
CPreGame.h Large refactoring of button classes: 2014-08-03 14:16:19 +03:00
CVideoHandler.cpp Final part of the merge 2014-09-04 20:59:07 +03:00
CVideoHandler.h Final part of the merge 2014-09-04 20:59:07 +03:00
DPIaware.manifest
Graphics.cpp initializer lists part1 2014-10-02 19:43:46 +04:00
Graphics.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp Fixed crash due to incorrect RMG options. 2014-09-18 14:29:57 +02:00
mapHandler.h Refactoring of hoverText from objects: 2014-06-24 20:39:47 +03:00
NetPacksClient.cpp Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 2014-09-21 16:42:08 +03:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp [c::b] update prejects, fix build 2014-09-11 17:53:25 +04:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico