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Open-source engine for Heroes of Might and Magic III
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Arseniy Shestakov 56f89270db macOS: full rework of Mac packaging process
- Most of outdated CMakeLists code removed.
- All Mac-specific code is removed include Sparkle support and vcmibuilder app.
- DMG buidling reimplemented using macdeployqt command.
2017-08-16 16:10:07 +03:00
AI CMake: cleanup, project generation and other improvements 2017-08-16 16:10:07 +03:00
CI AppVeyor: add scripts for Coverity Scan build submission 2017-08-16 16:10:07 +03:00
client macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
cmake_modules macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
config Fixed http://bugs.vcmi.eu/view.php?id=2730 by Anubis (#361) 2017-08-03 09:03:55 +03:00
debian Linux version bump for 0.99 2016-11-01 20:45:50 +03:00
include/vstd Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
launcher macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
lib macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
Mods/vcmi Version 0.99 updates. 2016-11-01 18:25:09 +01:00
osx macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
rpm RPM: Fix date for 0.99 release 2016-11-01 21:26:09 +03:00
scripting/erm CMake: cleanup, project generation and other improvements 2017-08-16 16:10:07 +03:00
server macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
test macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
.gitignore Fix memory leak and remove some garbage files added in last commit 2017-08-13 22:15:25 +03:00
.gitmodules Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
.travis.yml Tests improvement 2017-07-19 17:04:57 +02:00
AUTHORS Show correct quantity of guards of dwelling, fixes #2502 (#356) 2017-07-26 00:00:29 +03:00
CCallback.cpp Logging cleanup 2017-08-10 21:59:55 +03:00
CCallback.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
ChangeLog Update ChangeLog 2017-07-08 12:04:18 +02:00
CMakeLists.txt macOS: full rework of Mac packaging process 2017-08-16 16:10:07 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Finished conversion to new logging API 2017-08-11 23:06:27 +03:00
license.txt
README.linux CMake: remove Boost.Test requirement 2017-07-22 03:19:17 +03:00
README.md AppVeyor: add status badge README.md 2017-07-04 04:08:13 +03:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props Launcher works for me. 2013-09-02 17:26:52 +00:00
VCMI_global.props Draft boost::format based log proxy. 2016-08-13 16:57:09 +03:00
VCMI_VS11.sln Cleanup: remove old editor code and adjust related project files 2017-07-03 21:59:57 +03:00
vcmi.workspace [c::b] Move FuzzyLite project up one level to be prepared to submodule use 2017-05-27 02:37:35 +03:00
vcmibuilder Try to quick fix issue 2376 2016-08-21 05:10:03 +03:00
vcmimanual.tex documentation: use git repo address instead of SVN 2017-05-14 12:29:56 +03:00
Version.cpp.in Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
Version.h Fix rebuilding everything on HEAD change 2016-10-23 16:56:53 +02:00

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2017 VCMI Team (check AUTHORS file for the contributors list)