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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
Ivan Savenko 57097f4ae6 Fix serialization of selected spellbook page
On game start, player interface attempts to load local state from empty
json, resetting all values to 0. However we want to show spellbook at
"all spells" page as default, not as top-most page with air spells
2024-11-27 20:50:12 +00:00
..
adventureMap fix window 2024-11-23 19:19:07 +01:00
battle Added existing HD assets for vcmi mod 2024-11-22 16:46:48 +00:00
eventsSDL Update client/eventsSDL/InputSourceGameController.cpp 2024-11-27 00:24:33 +08:00
globalLobby Mod management rework, part 1 2024-11-26 13:55:46 +00:00
gui Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Merge pull request #4989 from IvanSavenko/ai_fix 2024-11-27 16:41:53 +02:00
mainmenu Restored all disabled mod functinality that was used by client 2024-11-26 13:55:46 +00:00
mapView More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
media Merge pull request #4785 from Laserlicht/subtitles 2024-11-06 21:56:43 +02:00
render Fix h3 bug: icons of View Earth and View Air are swapped 2024-11-24 19:26:06 +00:00
renderSDL Merge pull request #4978 from IvanSavenko/swap_h3_icons 2024-11-25 15:29:39 +02:00
widgets Merge pull request #4982 from kdmcser/fix_dismiss_crash 2024-11-27 16:41:44 +02:00
windows Merge pull request #4982 from kdmcser/fix_dismiss_crash 2024-11-27 16:41:44 +02:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp ask assemble artifact dialog fix 2024-11-10 16:50:58 +02:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
Client.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
ClientCommandManager.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
ClientCommandManager.h Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
ClientNetPackVisitors.h rename; introduce factor 2024-09-28 15:05:13 +02:00
CMakeLists.txt CSecSkillPlace 2024-10-22 01:54:04 +03:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h
CPlayerInterface.cpp change datetime format 2024-10-30 23:23:56 +01:00
CPlayerInterface.h IMarket suggestions 2024-08-20 18:49:48 +03:00
CServerHandler.cpp Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 2024-10-07 22:19:17 +03:00
CServerHandler.h Reduced usage of CPack, replaced with CPackForServer where applicable 2024-10-07 14:59:14 +00:00
GameChatHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameChatHandler.h
HeroMovementController.cpp TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
NetPacksLobbyClient.cpp refresh list 2024-11-01 00:52:19 +01:00
PlayerLocalState.cpp Fix serialization of selected spellbook page 2024-11-27 20:50:12 +00:00
PlayerLocalState.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp
StdInc.h