1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
Nordsoft91 5862c192b0
Mod from GitHub (#785)
* Make new dialog for checking updates
* update on startup
* Implemented auto-update
2022-09-04 19:32:48 +03:00
.github/workflows use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
AI Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16) 2022-06-17 17:20:08 +03:00
CI use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
client #793 U shortcut for creature stack stats window 2022-09-04 10:18:25 +03:00
cmake_modules Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16) 2022-06-17 17:20:08 +03:00
config Mod from GitHub (#785) 2022-09-04 19:32:48 +03:00
debian Disable tests to fix building deb packages 2020-11-12 13:59:06 +02:00
include Fixes for code review issues 2021-02-20 04:57:50 +03:00
launcher Mod from GitHub (#785) 2022-09-04 19:32:48 +03:00
lib use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
Mods/vcmi Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
osx use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16) 2022-06-17 17:20:08 +03:00
scripts/lib Merge pull request #690 from nullkiller/erm-fix-vr 2021-04-29 16:05:20 +03:00
server Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16) 2022-06-17 17:20:08 +03:00
test use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
.gitignore use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
.gitmodules Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
.travis.yml Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
AUTHORS Rmg water support (#754) 2022-06-11 18:40:24 +03:00
CCallback.cpp Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
CCallback.h Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
ChangeLog Rmg water support (#754) 2022-06-11 18:40:24 +03:00
CMakeLists.txt use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
CMakePresets.json use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
conanfile.py use Conan to make macOS CI builds for both Intel and ARM (#782) 2022-08-30 17:29:00 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Merge branch 'develop' into handlersAbstraction 2021-07-16 00:32:13 +03:00
license.txt Configure github actions 2021-07-13 14:56:35 +01:00
README.md Feature: Army Management Shortcuts should work as in HD+ Mod 2021-11-28 20:00:43 +02:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder vcmibuilder: move mkdir 2022-04-28 10:54:52 +03:00
vcmimanual.tex documentation: use git repo address instead of SVN 2017-05-14 12:29:56 +03:00
Version.cpp.in Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
Version.h Add missing include guards 2018-10-29 16:30:50 +01:00

GitHub AppVeyor Build status Coverity Scan Build Status

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)