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vcmi/AI/VCAI
2015-08-30 15:15:04 +02:00
..
AIUtility.cpp Restored artifact selection & exchange, work in progress. 2015-04-07 22:48:35 +02:00
AIUtility.h Restored artifact selection & exchange, work in progress. 2015-04-07 22:48:35 +02:00
CMakeLists.txt define FL_CPP11 outside Fuzzylite source 2014-11-03 01:00:22 +03:00
Fuzzy.cpp Cleaning logs. 2014-12-25 12:58:15 +01:00
Fuzzy.h Each fuzzy set of rules will use separate fuzzy engine. 2014-12-19 10:52:41 +01:00
Goals.cpp AiI will ignore winning conditions that require defeating his own objects. Fixes #2174 2015-04-13 18:45:43 +02:00
Goals.h Cleanup: 2014-06-05 20:26:50 +03:00
main.cpp VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCAI.cpp Fixed issues with exchanging combo artifacts (#2132). 2015-08-30 15:15:04 +02:00
VCAI.h - More fixes for wander targets 2015-04-10 08:50:21 +02:00
VCAI.vcxproj Updated build for MSVS. Some compile fixes to FuzzyLite source. 2014-10-26 12:32:19 +01:00