1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-05-13 22:06:58 +02:00
ArseniyShestakov 6a9d3d07e9 Merge pull request #260 from dalerank/patch-1
set correct paths for libraries for game directory
2016-11-15 00:18:03 +03:00
2016-11-01 20:45:50 +03:00
2016-10-02 22:45:00 +02:00
2016-11-13 13:15:36 +03:00
2016-11-01 18:25:09 +01:00
2016-11-01 21:26:09 +03:00
2016-08-29 19:49:52 +03:00
2016-01-09 21:23:55 +01:00
2016-10-12 11:35:40 +02:00
2016-11-06 05:36:50 +03:00
2016-10-12 11:35:40 +02:00
2016-11-06 05:36:50 +03:00
2016-10-31 14:59:56 +01:00
2016-11-01 18:25:09 +01:00
2016-11-01 20:45:50 +03:00
2009-01-09 18:38:08 +00:00
2016-10-17 22:33:52 +02:00
2013-09-02 17:26:52 +00:00
2016-08-21 05:10:03 +03:00

Build Status

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2016 VCMI Team (check AUTHORS file for the contributors list)

Description
Open-source engine for Heroes of Might and Magic III
Readme 121 MiB
Languages
C++ 67.1%
JSON-with-Comments 24.6%
Inno Setup 3.2%
Java 1.6%
C 1.4%
Other 1.8%