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Open-source engine for Heroes of Might and Magic III
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Michał W. Urbańczyk 6aacc95945 Patch from Ubuntux:
* Revert a change from rev 826 that breaks compilation under gcc.

( vcmi_fix_linux_no_compile.diff )
2009-05-03 23:43:07 +00:00
aclocal/m4 Sound patch from Ubuntux #1 2009-04-22 18:28:01 +00:00
AI * new spells: 2009-05-01 13:42:41 +00:00
client * support for new hero bonuses (BLOCK_MORALE, SECONDARY_SKILL_PREMY (archery), AIR_SPELL_DMG_PREMY, EARTH_SPELL_DMG_PREMY, FIRE_SPELL_DMG_PREMY, WATER_SPELL_DMG_PREMY, BLOCK_SPELLS_ABOVE_LEVEL, SPELL_IMMUNITY, BLOCK_MORALE, FIRE_SPELLS, AIR_SPELLS, WATER_SPELLS, EARTH_SPELLS, SPELL, SPELLS_OF_LEVEL). It means that following artifacts are now supported: 2009-05-03 16:14:16 +00:00
config * new spells: 2009-05-01 13:42:41 +00:00
hch * reduntant quotation marks from artifact descriptions are removed 2009-05-03 23:15:18 +00:00
lib Sound patch from Ubuntux #2 2009-04-22 18:48:56 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server Patch from Ubuntux: 2009-05-03 23:43:07 +00:00
aclocal.m4 AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure 2009-01-31 02:36:44 +00:00
AdventureMapButton.cpp Patches from Ubuntux: 2009-05-01 16:14:29 +00:00
AdventureMapButton.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
AI_Base.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
AUTHORS * fixed crashbug on savegame choice when no savegames were available 2009-01-24 22:17:49 +00:00
bootstrap.sh fixed build scripts (credist goes to scoruppa) 2009-03-14 18:16:23 +00:00
CAdvmapInterface.cpp * reduntant quotation marks from artifact descriptions are removed 2009-05-03 23:15:18 +00:00
CAdvmapInterface.h * reduntant quotation marks from artifact descriptions are removed 2009-05-03 23:15:18 +00:00
CBattleInterface.cpp Sound patch from Ubuntux #11: Add music infrastruture + some musics in various places 2009-04-30 23:25:17 +00:00
CBattleInterface.h Sound patch from Ubuntux #6 - adds sound to units during combats 2009-04-25 23:31:39 +00:00
CCallback.cpp * mostly done Events objects handling 2009-04-20 22:57:07 +00:00
CCallback.h * canceling of casting a spell by pressing Escape or R-click (R-click on a creatures does not cancel a spell) 2009-04-16 14:01:27 +00:00
CCastleInterface.cpp Sound patch from Ubuntux #11: Add music infrastruture + some musics in various places 2009-04-30 23:25:17 +00:00
CCastleInterface.h Sound patch from Ubuntux #11: Add music infrastruture + some musics in various places 2009-04-30 23:25:17 +00:00
CConsoleHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CConsoleHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CCursorHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CCursorHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameInfo.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CGameInfo.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameInterface.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CGameInterface.h * small refactoring 2009-04-30 14:59:30 +00:00
CGameState.cpp * support for new hero bonuses (BLOCK_MORALE, SECONDARY_SKILL_PREMY (archery), AIR_SPELL_DMG_PREMY, EARTH_SPELL_DMG_PREMY, FIRE_SPELL_DMG_PREMY, WATER_SPELL_DMG_PREMY, BLOCK_SPELLS_ABOVE_LEVEL, SPELL_IMMUNITY, BLOCK_MORALE, FIRE_SPELLS, AIR_SPELLS, WATER_SPELLS, EARTH_SPELLS, SPELL, SPELLS_OF_LEVEL). It means that following artifacts are now supported: 2009-05-03 16:14:16 +00:00
CGameState.h * new spells: 2009-05-01 13:42:41 +00:00
ChangeLog Added 0.71 release date to the changelog 2009-04-01 18:38:53 +00:00
CHeroWindow.cpp Sound patch from Ubuntux #2 2009-04-22 18:48:56 +00:00
CHeroWindow.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CMessage.cpp * fixed selecting new path 2009-05-01 22:08:03 +00:00
CMessage.h Sound patch from Ubuntux #11: Add music infrastruture + some musics in various places 2009-04-30 23:25:17 +00:00
CMT.cpp Sound patch from Ubuntux #11: Add music infrastruture + some musics in various places 2009-04-30 23:25:17 +00:00
config.h.in AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure 2009-01-31 02:36:44 +00:00
configure.ac Sound patch from Ubuntux #1 2009-04-22 18:28:01 +00:00
CPlayerInterface.cpp * reduntant quotation marks from artifact descriptions are removed 2009-05-03 23:15:18 +00:00
CPlayerInterface.h Patches from Ubuntux: 2009-05-01 16:14:29 +00:00
CPreGame.cpp PreGame patches from Ubuntux: 2009-05-03 23:38:08 +00:00
CPreGame.h PreGame patches from Ubuntux: 2009-05-03 23:38:08 +00:00
CThreadHelper.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CThreadHelper.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
global.h * added new spells 2009-04-17 14:01:22 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
license.txt * license (GPL v2 or later) 2009-01-09 18:38:08 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am * applied ubuntux's patches 2009-04-13 18:52:20 +00:00
Makefile.x Patch from keen: compatibility fixes for Mac OS X 2009-03-24 21:28:17 +00:00
map.cpp * mostly done Events objects handling 2009-04-20 22:57:07 +00:00
map.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
mapHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
mapHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h corrected that missclick! hope so 2008-12-26 01:15:47 +00:00
README Reverted r731 2009-02-14 14:37:13 +00:00
SDL_Extensions.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
SDL_Extensions.h * added new spells 2009-04-17 14:01:22 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h unified guardians names 2008-12-26 01:46:53 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
vcmi.workspace * patch update from Dikamilo 2009-02-08 16:36:53 +00:00

    VCMI Project
    Copyright (C) 2007-2009  VCMI Team (check AUTHORS file for the contributors list)

    This program is free software; you can redistribute it and/or modify
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    the Free Software Foundation; either version 2 (included in the license.txt)
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