..
CArmedInstance.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CArmedInstance.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
CBank.cpp
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
CBank.h
blockingDialog functions: the answer
parameter can be negative
2024-08-09 00:28:28 +02:00
CGCreature.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGCreature.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGDwelling.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGDwelling.h
All objects that can be owned by player now implement IOwnableObject
2024-08-28 12:51:28 +00:00
CGHeroInstance.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGHeroInstance.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGMarket.cpp
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
CGMarket.h
Removed save compatibility with 1.4
2024-08-29 18:51:53 +00:00
CGObjectInstance.cpp
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
CGObjectInstance.h
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
CGPandoraBox.cpp
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
CGPandoraBox.h
blockingDialog functions: the answer
parameter can be negative
2024-08-09 00:28:28 +02:00
CGTownInstance.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CGTownInstance.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CObjectHandler.cpp
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
CObjectHandler.h
Remove no longer used serialization methods
2023-11-08 21:27:05 +02:00
CompoundMapObjectID.h
Move CompoundMapObjectID to separate file
2024-09-14 08:55:28 +02:00
CQuest.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CQuest.h
blockingDialog functions: the answer
parameter can be negative
2024-08-09 00:28:28 +02:00
CRewardableObject.cpp
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
CRewardableObject.h
Unify rewardable map object and town building code
2024-09-27 15:41:24 +00:00
IMarket.cpp
Remove marketModes as member
2024-08-27 14:07:00 +00:00
IMarket.h
Removed save compatibility with 1.4
2024-08-29 18:51:53 +00:00
IObjectInterface.cpp
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
IObjectInterface.h
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
IOwnableObject.h
All objects that can be owned by player now implement IOwnableObject
2024-08-28 12:51:28 +00:00
MapObjects.h
Converted all h3 banks to rewardable, remove most of hardcoded checks
2024-09-12 12:11:18 +00:00
MiscObjects.cpp
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
MiscObjects.h
Implement IOwnableObject interface for shipyard
2024-09-04 19:46:36 +00:00
ObjectTemplate.cpp
Move CompoundMapObjectID to separate file
2024-09-14 08:55:28 +02:00
ObjectTemplate.h
Move CompoundMapObjectID to separate file
2024-09-14 08:55:28 +02:00
ObstacleSetHandler.cpp
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
2024-05-30 19:14:06 +03:00
ObstacleSetHandler.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
TownBuildingInstance.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
TownBuildingInstance.h
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00