.. |
battle
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Slayer spell should only affect creatures with KING bonus
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2023-12-10 19:17:09 +02:00 |
bonuses
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Identifiers that can be added by mods are now serialized as string
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2023-11-17 00:48:55 +02:00 |
campaign
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Replace static_cast's of Identifiers with getNum call
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2023-11-03 16:03:29 +02:00 |
constants
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Limit resources to 1000 000 000 to prevent overflow
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2023-11-20 20:50:37 +02:00 |
events
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
filesystem
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videos
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2023-11-16 02:58:43 +01:00 |
gameState
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Fix crash on losing mission-critical hero in battle
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2023-12-10 16:14:01 +02:00 |
logging
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
mapObjectConstructors
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Added workaround for crashes with outdated mods
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2023-12-09 18:08:22 +02:00 |
mapObjects
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Fix crash on visiting Seer Hut with no reward
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2023-12-10 19:48:44 +02:00 |
mapping
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Fix loading of artifact ID for "transport item" victory condition
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2023-12-03 19:45:18 +02:00 |
minizip
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remove copy-pasted functions from ioapi.c
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2023-02-24 13:42:26 +03:00 |
modding
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Fix compile on FreeBSD
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2023-12-10 19:17:24 +02:00 |
networkPacks
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Merge pull request #3207 from IvanSavenko/skill_selection_fix
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2023-11-21 21:35:06 +02:00 |
pathfinder
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Revert U-turns block. Actually possible in H3 and has unintended side
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2023-12-09 18:09:38 +02:00 |
registerTypes
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Reworked and fixed selection of secondary skills:
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2023-11-20 18:46:24 +02:00 |
rewardable
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Fix uninitialized variable in Seer Huts
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2023-12-10 19:48:27 +02:00 |
rmg
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Merge pull request #3259 from vcmi/fix_corpse
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2023-12-07 23:55:07 +02:00 |
serializer
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Fix socket shutdown
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2023-12-03 19:44:58 +02:00 |
spells
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Partial fix for Coronius specialty bug
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2023-12-10 19:17:58 +02:00 |
vstd
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Revert "another approach"
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2023-09-24 15:02:59 +02:00 |
AI_Base.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ArtifactUtils.cpp
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Remove explicit convesion to int in operators
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2023-11-15 15:55:19 +02:00 |
ArtifactUtils.h
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ArtifactLocation now use ID for artHolder identification part1
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2023-10-29 17:46:13 +02:00 |
BasicTypes.cpp
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Merge pull request #3113 from Alexander-Wilms/develop
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2023-10-30 11:02:28 +02:00 |
BattleFieldHandler.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
BattleFieldHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CAndroidVMHelper.cpp
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
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Fix loading of maps with Grail or Diplomat Suit placed on map
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2023-11-27 14:08:49 +02:00 |
CArtHandler.h
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Remove explicit convesion to int in operators
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2023-11-15 15:55:19 +02:00 |
CArtifactInstance.cpp
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ArtifactLocation now use ID for artHolder identification part2
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2023-10-29 17:46:13 +02:00 |
CArtifactInstance.h
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ArtifactLocation now use ID for artHolder identification part2
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2023-10-29 17:46:13 +02:00 |
CBonusTypeHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CBonusTypeHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CBuildingHandler.cpp
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Minor fixes
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2023-11-03 16:03:29 +02:00 |
CBuildingHandler.h
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Minor fixes
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2023-11-03 16:03:29 +02:00 |
CConfigHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CConfigHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CConsoleHandler.cpp
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Use the "nullptr" literal.
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2023-10-27 18:18:59 +00:00 |
CConsoleHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CCreatureHandler.cpp
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Remove explicit convesion to int in operators
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2023-11-15 15:55:19 +02:00 |
CCreatureHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CCreatureSet.cpp
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Remove explicit convesion to int in operators
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2023-11-15 15:55:19 +02:00 |
CCreatureSet.h
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Use variant identifier in netpacks where applicable
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2023-11-08 14:00:23 +02:00 |
CGameInfoCallback.cpp
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Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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2023-11-16 17:26:32 +02:00 |
CGameInfoCallback.h
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Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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2023-11-16 17:26:32 +02:00 |
CGameInterface.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CGameInterface.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CGeneralTextHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CGeneralTextHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CHeroHandler.cpp
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Reworked and fixed selection of secondary skills:
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2023-11-20 18:46:24 +02:00 |
CHeroHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CMakeLists.txt
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
Color.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CondSh.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ConstTransitivePtr.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CPlayerState.cpp
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Remove custom move constructor. Fixes serialization of visitation status
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2023-11-27 14:08:49 +02:00 |
CPlayerState.h
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Implemented serialization of MapObjectSubID, refactoring of related code
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2023-11-17 21:18:34 +02:00 |
CRandomGenerator.cpp
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
CRandomGenerator.h
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Add description why minstd has been chosen
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2023-11-07 23:48:12 +02:00 |
CScriptingModule.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CSkillHandler.cpp
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
CSkillHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CSoundBase.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CStack.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CStack.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CStopWatch.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CThreadHelper.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CThreadHelper.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CTownHandler.cpp
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Do not select random towns as starting faction for player
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2023-11-17 15:57:46 +02:00 |
CTownHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
FunctionList.h
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GameConstants.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
GameSettings.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
GameSettings.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
IBonusTypeHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
IGameCallback.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
IGameCallback.h
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Merge pull request #3161 from SoundSSGood/art-swap-optimization
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2023-11-12 19:37:25 +02:00 |
IGameEventsReceiver.h
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
IHandlerBase.cpp
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IdentifierStorage is now separate handler in VLC
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2023-09-04 18:56:16 +03:00 |
IHandlerBase.h
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More meaningful exception messages
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2023-11-22 19:11:40 +02:00 |
int3.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
JsonDetail.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
JsonDetail.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
JsonNode.cpp
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Use arraytxt for object bonus description
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2023-11-15 14:32:40 +01:00 |
JsonNode.h
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Remove remaining boost::mpl usages
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2023-11-08 21:27:05 +02:00 |
JsonRandom.cpp
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Do not allow special spells such as Titan Bolt as a reward
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2023-11-21 21:22:17 +02:00 |
JsonRandom.h
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Fix build
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2023-10-16 00:12:39 +03:00 |
Languages.h
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Implemented basic support for plural forms in translations
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2023-11-13 19:06:56 +02:00 |
LoadProgress.cpp
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Redesign loading solution
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2023-08-22 20:10:20 +04:00 |
LoadProgress.h
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Redesign loading solution
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2023-08-22 20:10:20 +04:00 |
LogicalExpression.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
MetaString.cpp
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Avoid boost::format that throws exception on invalid format string
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2023-12-10 16:37:58 +02:00 |
MetaString.h
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
ObstacleHandler.cpp
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Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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2023-11-16 17:26:32 +02:00 |
ObstacleHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
Point.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Rect.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Rect.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ResourceSet.cpp
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Remove unused constructor
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2023-11-03 16:03:29 +02:00 |
ResourceSet.h
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Remove unused constructor
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2023-11-03 16:03:29 +02:00 |
RiverHandler.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
RiverHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
RoadHandler.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
RoadHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
ScopeGuard.h
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Fix ScopeGuard move behavior
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2023-04-02 15:46:56 +04:00 |
ScriptHandler.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
ScriptHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
StartInfo.cpp
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Do not select random towns as starting faction for player
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2023-11-17 15:57:46 +02:00 |
StartInfo.h
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Updated layout and localizations
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2023-12-07 16:36:44 +02:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TerrainHandler.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
TerrainHandler.h
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
TextOperations.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TextOperations.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TurnTimerInfo.cpp
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Updated layout and localizations
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2023-12-07 16:36:44 +02:00 |
TurnTimerInfo.h
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Updated layout and localizations
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2023-12-07 16:36:44 +02:00 |
UnlockGuard.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
vcmi_endian.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
VCMI_lib.cbp
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new approach
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2023-09-15 15:26:14 +02:00 |
VCMI_Lib.cpp
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Fix most of memleaks discovered by valgrind
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2023-11-13 16:27:15 +02:00 |
VCMI_Lib.h
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Remove serialization of VLC, remove unused code
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2023-11-08 21:27:05 +02:00 |
VCMI_lib.vcxproj
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new approach
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2023-09-15 15:26:14 +02:00 |
VCMI_lib.vcxproj.filters
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new approach
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2023-09-15 15:26:14 +02:00 |
VCMIDirs.cpp
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fix "development mode" condition when building in single process mode
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2023-04-05 20:22:29 +03:00 |
VCMIDirs.h
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editorPath -> mapEditorPath
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2022-12-28 17:59:16 +02:00 |