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mock_battle_IBattleState.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_battle_Unit.h
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Fixed https://bugs.vcmi.eu/view.php?id=2904
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2018-03-04 11:15:24 +03:00 |
mock_BonusBearer.cpp
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Make bonus stacking configurable + fix duplicate propagation/inheritance (#433)
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2018-03-27 14:54:58 +07:00 |
mock_BonusBearer.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_CPSICallback.cpp
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[c::b] Updated projects, applied fixes
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2018-07-29 22:07:40 +03:00 |
mock_CPSICallback.h
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[c::b] Updated projects, applied fixes
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2018-07-29 22:07:40 +03:00 |
mock_IGameCallback.cpp
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CGameHandler: rename CPackForClient argument and add network logging
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2018-04-04 14:24:32 +07:00 |
mock_IGameCallback.h
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[c::b] Updated projects, applied fixes
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2018-07-29 22:07:40 +03:00 |
mock_MapService.cpp
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_MapService.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_spells_Mechanics.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_spells_Problem.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_spells_Spell.h
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Issue2888 (#421)
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2018-03-02 13:22:51 +03:00 |
mock_UnitEnvironment.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_UnitInfo.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |
mock_vstd_RNG.h
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Spells configuration version 2 (effect-based)
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2018-02-08 11:37:21 +03:00 |