..
CArmedInstance.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CArmedInstance.h
VCMIDirs update #4
2014-08-11 20:17:17 +02:00
CBank.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CBank.h
VCMIDirs update #4
2014-08-11 20:17:17 +02:00
CGHeroInstance.cpp
More flexible way of spell school access
2014-11-24 19:14:10 +03:00
CGHeroInstance.h
VCMIDirs update #4
2014-08-11 20:17:17 +02:00
CGMarket.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CGMarket.h
Trying to sort out project changes and compile issues.
2014-06-23 19:58:19 +02:00
CGPandoraBox.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CGPandoraBox.h
Default constructors for Scholar, Pandora and Event.
2014-09-23 09:46:31 +02:00
CGTownInstance.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CGTownInstance.h
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CObjectClassesHandler.cpp
Fixed sound on object pickup with dialog
2014-08-06 17:19:53 +02:00
CObjectClassesHandler.h
Fixed sound on object pickup with dialog
2014-08-06 17:19:53 +02:00
CObjectHandler.cpp
get rid of boost::assign
2014-10-04 00:34:13 +04:00
CObjectHandler.h
VCMIDirs update #4
2014-08-11 20:17:17 +02:00
CommonConstructors.cpp
Banks won't use fuzzy engine at all, only center of mass.
2014-12-10 12:29:51 +01:00
CommonConstructors.h
Banks won't use fuzzy engine at all, only center of mass.
2014-12-10 12:29:51 +01:00
CQuest.cpp
Added missionType check to CQuest::getRolloverText
2015-02-14 00:57:33 +03:00
CQuest.h
Reduced number of #include's in headers. May break compilation on Win
2014-06-25 17:11:07 +03:00
CRewardableConstructor.cpp
Something that compiles.
2014-06-26 22:05:27 +02:00
CRewardableConstructor.h
Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
2014-06-26 20:12:37 +02:00
CRewardableObject.cpp
corrected text in vcmibuilder, corrected errors and warnings from cppcheck
2014-11-16 20:48:29 +03:00
CRewardableObject.h
Fix CGBonusingObject serialization
2014-12-22 11:56:53 +03:00
JsonRandom.cpp
Merged GUI refactoring into develop, fixed conflicts
2014-08-09 15:01:55 +03:00
JsonRandom.h
Something that compiles.
2014-06-26 22:05:27 +02:00
MapObjects.h
Cleanup:
2014-06-05 20:26:50 +03:00
MiscObjects.cpp
Upgrades, stack splitting. Results now are identical to OH3.
2014-12-25 10:21:39 +01:00
MiscObjects.h
Corrected monster agressiveness #2034
2015-01-10 10:23:58 +01:00
ObjectTemplate.cpp
Corrected y-axis orientation, now object placement is correct.
2014-07-09 16:39:17 +02:00
ObjectTemplate.h
- Implemented object per zone limit
2014-07-15 22:33:51 +02:00