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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib/mapObjects
ArseniyShestakov 746914d219 Added missionType check to CQuest::getRolloverText
This function shouldn't be called if quest type is MISSION_NONE as this type used for quest that don't have text yet.
For example Keymaster`s border guards in H3 didn't add any entries to Quest Log so there is no text for them or at least it's not defined how to use it in VCMI.
2015-02-14 00:57:33 +03:00
..
CArmedInstance.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CArmedInstance.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CBank.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CBank.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CGHeroInstance.cpp More flexible way of spell school access 2014-11-24 19:14:10 +03:00
CGHeroInstance.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CGMarket.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CGMarket.h Trying to sort out project changes and compile issues. 2014-06-23 19:58:19 +02:00
CGPandoraBox.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CGPandoraBox.h Default constructors for Scholar, Pandora and Event. 2014-09-23 09:46:31 +02:00
CGTownInstance.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CGTownInstance.h get rid of boost::assign 2014-10-04 00:34:13 +04:00
CObjectClassesHandler.cpp Fixed sound on object pickup with dialog 2014-08-06 17:19:53 +02:00
CObjectClassesHandler.h Fixed sound on object pickup with dialog 2014-08-06 17:19:53 +02:00
CObjectHandler.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CObjectHandler.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CommonConstructors.cpp Banks won't use fuzzy engine at all, only center of mass. 2014-12-10 12:29:51 +01:00
CommonConstructors.h Banks won't use fuzzy engine at all, only center of mass. 2014-12-10 12:29:51 +01:00
CQuest.cpp Added missionType check to CQuest::getRolloverText 2015-02-14 00:57:33 +03:00
CQuest.h Reduced number of #include's in headers. May break compilation on Win 2014-06-25 17:11:07 +03:00
CRewardableConstructor.cpp Something that compiles. 2014-06-26 22:05:27 +02:00
CRewardableConstructor.h Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 2014-06-26 20:12:37 +02:00
CRewardableObject.cpp corrected text in vcmibuilder, corrected errors and warnings from cppcheck 2014-11-16 20:48:29 +03:00
CRewardableObject.h Fix CGBonusingObject serialization 2014-12-22 11:56:53 +03:00
JsonRandom.cpp Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00
JsonRandom.h Something that compiles. 2014-06-26 22:05:27 +02:00
MapObjects.h Cleanup: 2014-06-05 20:26:50 +03:00
MiscObjects.cpp Upgrades, stack splitting. Results now are identical to OH3. 2014-12-25 10:21:39 +01:00
MiscObjects.h Corrected monster agressiveness #2034 2015-01-10 10:23:58 +01:00
ObjectTemplate.cpp Corrected y-axis orientation, now object placement is correct. 2014-07-09 16:39:17 +02:00
ObjectTemplate.h - Implemented object per zone limit 2014-07-15 22:33:51 +02:00