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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
2024-09-01 12:23:10 +02:00
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adventureMap IMarket suggestions 2024-08-20 18:49:48 +03:00
battle Support for configurable town fortifications 2024-08-28 19:42:14 +00:00
eventsSDL Fixed mouse wheel in xbrz mode, use mouse position information if 2024-08-29 13:18:30 +00:00
globalLobby Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
gui generate assets only when necessary 2024-08-29 00:37:39 +02:00
icons
ios
lobby code review 2024-09-01 12:23:10 +02:00
mainmenu allow custom loadbar-backgrounds for campaigns 2024-08-31 16:03:42 +02:00
mapView xBRZ-upscaled images now support common palette-transform effects: 2024-08-17 15:25:26 +00:00
media Merge pull request #4480 from IvanSavenko/update_prebuilts 2024-08-21 15:57:50 +03:00
render Merge pull request #4478 from Laserlicht/resource_generation 2024-08-30 15:36:51 +03:00
renderSDL Fix images with custom scaling in xBRZ mode 2024-08-27 19:49:41 +00:00
widgets Remove marketModes as member 2024-08-27 14:07:00 +00:00
windows Merge pull request #4533 from IvanSavenko/town_growth 2024-08-31 13:52:36 +03:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Client.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
Client.h Moved NewTurn pack generation to NewTurnProcessor 2024-08-28 13:03:24 +00:00
ClientCommandManager.cpp generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientCommandManager.h generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientNetPackVisitors.h BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
CMakeLists.txt Merge branch 'develop' into resource_generation 2024-08-21 21:52:08 +02:00
CMT.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
CMT.h Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
ConditionalWait.h
CPlayerInterface.cpp Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
CPlayerInterface.h IMarket suggestions 2024-08-20 18:49:48 +03:00
CServerHandler.cpp allow custom loadbar-backgrounds for campaigns 2024-08-31 16:03:42 +02:00
CServerHandler.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
GameChatHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameChatHandler.h
HeroMovementController.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
NetPacksLobbyClient.cpp integrate campaign intro 2024-08-31 17:57:27 +02:00
PlayerLocalState.cpp Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
PlayerLocalState.h
resource.h
ServerRunner.cpp remove debug line 2024-07-12 15:41:07 +03:00
ServerRunner.h Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
StdInc.cpp
StdInc.h
VCMI_client.rc
vcmi.ico