.. |
vcmi_client
|
break, fix and break and fix - now its fine :)
|
2008-12-26 15:00:34 +00:00 |
AdventureMapButton.cpp
|
- gcc compile fixes
|
2011-02-28 15:14:26 +00:00 |
AdventureMapButton.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CAdvmapInterface.cpp
|
* bug 652 fixed
|
2011-02-24 13:14:52 +00:00 |
CAdvmapInterface.h
|
* bug 652 fixed
|
2011-02-24 13:14:52 +00:00 |
CAnimation.cpp
|
- Buttons optimization - less memory and CPU usage
|
2011-02-20 09:24:53 +00:00 |
CAnimation.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CBattleInterface.cpp
|
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
|
2011-03-03 18:25:48 +00:00 |
CBattleInterface.h
|
* fixed #53
|
2011-02-26 17:32:56 +00:00 |
CBitmapHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CBitmapHandler.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CCastleInterface.cpp
|
Fixed #674, #675, #676, #677.
|
2011-02-25 17:57:30 +00:00 |
CCastleInterface.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CConfigHandler.cpp
|
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
|
2011-02-23 03:57:45 +00:00 |
CConfigHandler.h
|
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
|
2011-02-23 03:57:45 +00:00 |
CCreatureAnimation.cpp
|
* fixed displaying animation of creature starting moving
|
2011-02-09 13:56:30 +00:00 |
CCreatureAnimation.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CCreatureWindow.cpp
|
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
|
2011-03-03 18:25:48 +00:00 |
CCreatureWindow.h
|
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
|
2011-03-03 18:25:48 +00:00 |
CCursorHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CCursorHandler.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CDefHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CDefHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CGameInfo.cpp
|
Compile fixes, more work on new artifact system.
|
2010-12-26 14:34:11 +00:00 |
CGameInfo.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CHeroWindow.cpp
|
- gcc compile fixes
|
2011-02-28 15:14:26 +00:00 |
CHeroWindow.h
|
Version set to 0.83c, to be released as development build.
|
2011-02-27 19:58:14 +00:00 |
CKingdomInterface.cpp
|
- Buttons optimization - less memory and CPU usage
|
2011-02-20 09:24:53 +00:00 |
CKingdomInterface.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
Client.cpp
|
Version set to 0.83c, to be released as development build.
|
2011-02-27 19:58:14 +00:00 |
Client.h
|
Version set to 0.83c, to be released as development build.
|
2011-02-27 19:58:14 +00:00 |
CMessage.cpp
|
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
|
2011-03-03 18:25:48 +00:00 |
CMessage.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CMT.cpp
|
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
2011-03-01 09:57:18 +00:00 |
CMusicBase.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CMusicHandler.cpp
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CMusicHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CPlayerInterface.cpp
|
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
2011-03-01 09:57:18 +00:00 |
CPlayerInterface.h
|
* CThreadHelper.cpp now belongs to VCMI_lib project
|
2011-02-24 13:57:47 +00:00 |
CPreGame.cpp
|
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
2011-03-01 09:57:18 +00:00 |
CPreGame.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CSndHandler.cpp
|
Merged Warmonger's changes from trunk
|
2011-02-06 08:32:05 +00:00 |
CSndHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CSoundBase.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
CSpellWindow.cpp
|
* fixed bug 298
|
2011-02-21 16:53:23 +00:00 |
CSpellWindow.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CVideoHandler.cpp
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
CVideoHandler.h
|
* ConstTransitive CGI more or less done
|
2010-12-20 21:22:53 +00:00 |
DPIaware.manifest
|
Fixed issue with Windows 7 DPI upscaling.
|
2009-12-12 03:26:09 +00:00 |
FontBase.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
FunctionList.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
Graphics.cpp
|
* CThreadHelper.cpp now belongs to VCMI_lib project
|
2011-02-24 13:57:47 +00:00 |
Graphics.h
|
* bug 392 fixed
|
2011-02-23 18:21:51 +00:00 |
GUIBase.cpp
|
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
2011-03-01 09:57:18 +00:00 |
GUIBase.h
|
* beegee's comments patch
|
2011-02-22 11:52:36 +00:00 |
GUIClasses.cpp
|
New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
|
2011-03-03 18:25:48 +00:00 |
GUIClasses.h
|
Version set to 0.83c, to be released as development build.
|
2011-02-27 19:58:14 +00:00 |
Makefile.am
|
Makefiles update - new files
|
2011-03-04 17:18:45 +00:00 |
Makefile.in
|
Makefiles update - new files
|
2011-03-04 17:18:45 +00:00 |
mapHandler.cpp
|
Compile issue fixed - it's temporary solution.
|
2011-02-24 18:27:44 +00:00 |
mapHandler.h
|
* bug 392 fixed
|
2011-02-23 18:21:51 +00:00 |
NetPacksClient.cpp
|
More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
|
2011-02-04 14:58:14 +00:00 |
resource.h
|
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
2009-10-01 20:00:21 +00:00 |
SDL_Extensions.cpp
|
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
2011-03-01 09:57:18 +00:00 |
SDL_Extensions.h
|
- Buttons optimization - less memory and CPU usage
|
2011-02-20 09:24:53 +00:00 |
SDL_framerate.cpp
|
* moved a few files
|
2009-05-20 10:08:56 +00:00 |
SDL_framerate.h
|
* moved a few files
|
2009-05-20 10:08:56 +00:00 |
VCMI_client.cbp
|
* patch update from Dikamilo
|
2009-02-08 16:36:53 +00:00 |
VCMI_client.rc
|
* fixed previous fix
|
2009-10-03 10:51:05 +00:00 |
VCMI_client.vcproj
|
Compile fix + minor changes.
|
2010-08-17 15:16:08 +00:00 |
vcmi.ico
|
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
2009-10-01 20:00:21 +00:00 |