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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/hch
2009-09-22 14:27:46 +00:00
..
CAmbarCendamo.cpp * slider position updated after sorting in pregame 2008-08-05 21:28:13 +00:00
CAmbarCendamo.h * moved a few files 2009-05-20 10:08:56 +00:00
CArtHandler.cpp * second part of sieges 2009-08-26 14:09:55 +00:00
CArtHandler.h * Fixed Ring of the Magi (56 durations instead of 50) 2009-08-21 20:20:46 +00:00
CBuildingHandler.cpp * next part of exchange window 2009-06-17 16:46:16 +00:00
CBuildingHandler.h * updated project files for MSVC 2009-05-21 23:50:45 +00:00
CCreatureHandler.cpp * next part of sieges 2009-09-05 14:10:26 +00:00
CCreatureHandler.h * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
CDefHandler.cpp * faster and less memory-consuming def handling 2009-09-18 12:50:00 +00:00
CDefHandler.h * faster and less memory-consuming def handling 2009-09-18 12:50:00 +00:00
CDefObjInfoHandler.cpp * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CDefObjInfoHandler.h * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
CGeneralTextHandler.cpp Double quotation in artifacts events and bumped save format version. 2009-07-16 00:00:57 +00:00
CGeneralTextHandler.h Further part of external dwellings handling. Still not done. 2009-07-09 19:15:22 +00:00
CHeroHandler.cpp * better positioning of moat/mlip 2009-09-07 12:30:10 +00:00
CHeroHandler.h * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
CLodHandler.cpp Fixed buffer overrun. 2009-08-02 15:18:35 +00:00
CLodHandler.h Fixed buffer overrun. 2009-08-02 15:18:35 +00:00
CMusicBase.h * further code reorganization 2009-05-20 09:02:50 +00:00
CMusicHandler.cpp * next part of exchange window 2009-06-17 16:46:16 +00:00
CMusicHandler.h * removed redundant code for displaying map difficulty 2009-06-10 19:44:09 +00:00
CObjectHandler.cpp Update for previous rev. Support for synchronous building demolition. 2009-09-22 14:27:46 +00:00
CObjectHandler.h Towns belonging to specific player will now allow only one capitol. Function triggers on InitObj and after siege. 2009-09-22 11:28:05 +00:00
CSndHandler.cpp Fixed CVidHandler entry parser. 2009-06-20 01:31:45 +00:00
CSndHandler.h Derive CSndHandler and CVidHandler from new class CMediaHandler. 2009-06-19 04:27:12 +00:00
CSoundBase.h Sound patches from Ubuntux #7 - #10: 2009-04-30 10:53:06 +00:00
CSpellHandler.cpp Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
CSpellHandler.h Support for combat spell sounds. 2009-05-14 04:49:04 +00:00
CTownHandler.cpp * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
CTownHandler.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
CVideoHandler.cpp Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes. 2009-08-01 10:08:16 +00:00
CVideoHandler.h * minor changes 2009-08-17 13:08:05 +00:00