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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
Ivan Savenko 3d66455cd1 Fix build
2023-06-26 19:44:38 +03:00
..
adventureMap Workaround-ish fix for last scenario of Angel Wings (un)equipping 2023-06-25 17:42:36 +03:00
battle Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
eventsSDL Added encapsulation for CampaignState class 2023-06-26 17:15:59 +03:00
gui Merge pull request #2250 from IvanSavenko/event_handling_fixes 2023-06-25 17:39:55 +03:00
icons Update generate_icns.py 2023-04-16 12:33:35 +02:00
ios Add different sizes 2023-04-15 13:13:44 +02:00
lobby CampaignRegions class encapsulation 2023-06-26 17:15:59 +03:00
mainmenu Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
mapView Split mouseDragged event from mouseMoved 2023-06-22 22:11:48 +03:00
render Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
renderSDL Added SDLImage::doubleFlip() 2023-06-11 18:45:14 +03:00
widgets Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
windows Fix build 2023-06-26 19:44:38 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h
Client.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Client.h Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
ClientCommandManager.cpp Added encapsulation for CampaignState class 2023-06-26 17:15:59 +03:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h
CMakeLists.txt Moved slider class to a separate file 2023-06-05 19:16:01 +03:00
CMT.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
CMT.h
CMusicHandler.cpp Merged "music" resource type into "sound", enables ogg's use as sounds 2023-05-15 22:22:54 +03:00
CMusicHandler.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
CPlayerInterface.cpp Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
CPlayerInterface.h Minor fixes and cleanup 2023-05-20 01:51:49 +03:00
CServerHandler.cpp Reorganization of campaigns code 2023-06-26 17:15:59 +03:00
CServerHandler.h Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
CVideoHandler.cpp Replaced event handling break system with key capturing 2023-05-20 01:51:49 +03:00
CVideoHandler.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Reorganization of campaigns code 2023-06-26 17:15:59 +03:00
NetPacksLobbyClient.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
PlayerLocalState.h Moved selection logic to player state 2023-04-20 22:04:24 +03:00
resource.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico new icons 2023-04-15 12:52:11 +02:00