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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/mapObjects
2024-06-21 12:58:36 +00:00
..
CArmedInstance.cpp Fix text formatting, fix todo's 2024-04-09 16:13:30 +03:00
CArmedInstance.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CBank.cpp Basic config for regular unit placement in Black Tower 2024-05-29 20:20:33 +02:00
CBank.h Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
CGCreature.cpp Simplified integer serialization code 2024-05-16 18:53:49 +00:00
CGCreature.h Simplified integer serialization code 2024-05-16 18:53:49 +00:00
CGDwelling.cpp Explicitly ban 'large' dwellings from random selection 2024-04-22 12:35:55 +03:00
CGDwelling.h Fix some 'new' issues reported by Sonar Cloud 2024-05-06 15:33:30 +00:00
CGHeroInstance.cpp Fixed possible crash if hero class has no valid commander ID 2024-06-01 07:40:48 +00:00
CGHeroInstance.h Fix build 2024-04-09 18:56:28 +03:00
CGMarket.cpp arts altar - arts holder 2024-01-27 15:28:21 +02:00
CGMarket.h arts altar - arts holder 2024-01-27 15:28:21 +02:00
CGObjectInstance.cpp Provide more information in thrown exceptions for unfixed crashes 2024-04-22 16:40:43 +03:00
CGObjectInstance.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
CGPandoraBox.cpp Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
CGPandoraBox.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGTownBuilding.cpp Do not activate mana vortex if hero already has double mana 2024-06-17 20:22:36 +00:00
CGTownBuilding.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGTownInstance.cpp Fix hero order for giving bonuses in town to match H3. 2024-05-11 20:21:02 +02:00
CGTownInstance.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CObjectHandler.cpp Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
CObjectHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
CQuest.cpp Take resources on quest completion instead of giving them 2024-06-17 20:18:34 +00:00
CQuest.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
CRewardableObject.cpp Update docs to be in line with existing code. 2024-03-14 10:22:15 +01:00
CRewardableObject.h Merge remote-tracking branch 'origin/develop' into reward_select_all 2024-03-09 06:50:56 +01:00
IMarket.cpp fix typo 2024-05-30 21:57:58 +02:00
IMarket.h Remove custom casts 2024-02-14 12:56:37 +02:00
IObjectInterface.cpp Remove custom casts 2024-02-14 12:56:37 +02:00
IObjectInterface.h Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
MapObjects.h Initial implementation for rewardable town building 2023-05-01 00:14:53 +04:00
MiscObjects.cpp Fix initialization of gold pile from random resource with fixed amount 2024-06-17 20:08:07 +00:00
MiscObjects.h Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
ObjectTemplate.cpp Code formatting and cleanup 2024-05-17 17:10:29 +00:00
ObjectTemplate.h Code formatting and cleanup 2024-05-17 17:10:29 +00:00
ObstacleSetHandler.cpp Merge pull request #4025 from IvanSavenko/shared_ptr_lib 2024-05-30 19:14:06 +03:00
ObstacleSetHandler.h Fixed some newly reported issues from SonarCloud 2024-05-10 13:40:24 +00:00