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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
2010-01-30 15:00:05 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp Fixed some crashes with std loss condition. 2010-01-30 15:00:05 +00:00
CGameState.h First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
Connection.h First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
HeroBonus.h * Giants/Titans now immune to Blind. 2009-08-23 20:33:05 +00:00
IGameCallback.cpp 1.Support for Skyship - revealing entire map 2009-11-11 17:45:03 +00:00
IGameCallback.h * please don't include headers in headers if not necessary 2009-10-25 10:41:58 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.in (linux) Meved version to 0.75 (at last) and regenerated the makefiles. 2010-01-25 03:19:55 +00:00
map.cpp First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
map.h Further victory conditions supported: 2010-01-30 12:46:15 +00:00
NetPacks.h First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
NetPacksLib.cpp First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
RegisterTypes.cpp First part of support for victory & loss conditions. 2010-01-29 20:52:45 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * support for HP regeneration 2009-08-22 14:39:44 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
VCMI_Lib.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj Reverted r1416 - doesn't resolve anything, probably wrong file got committed. 2010-01-08 06:40:18 +00:00
VCMIDirs.h Fixed #110. 2009-11-13 16:02:25 +00:00