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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2023-01-16 20:58:19 +04:00
..
battle Upgrade msvc to include enet and qt translator (#1436) 2023-01-15 23:55:24 +02:00
gui Rechecked & updated offsets of adventure map cursors 2023-01-15 21:18:34 +02:00
icons
ios Alphabetical order for parameters 2022-12-01 14:56:42 +04:00
lobby Merge pull request #1229 from IvanSavenko/battle_improvements 2023-01-09 22:07:13 +02:00
mainmenu Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
widgets Existing software cursor logic is now in a separate class 2023-01-15 21:18:34 +02:00
windows Merge pull request #1439 from dydzio0614/castle-shipyard-animation-fix 2023-01-16 14:23:37 +02:00
CBitmapHandler.cpp Fixes #1378 - do not auto-set key color - image might not have one 2023-01-06 13:15:52 +02:00
CBitmapHandler.h Fixes #1378 - do not auto-set key color - image might not have one 2023-01-06 13:15:52 +02:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-23 20:01:13 +02:00
CGameInfo.h Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
Client.cpp Merged vcmi/beta with vcmi/develop 2023-01-15 17:46:42 +02:00
Client.h Code review tweaks 2022-10-13 00:18:15 +04:00
CMakeLists.txt Upgrade msvc to include enet and qt translator (#1436) 2023-01-15 23:55:24 +02:00
CMessage.cpp vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
CMessage.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CMT.cpp Implemented support of protocol 4 2023-01-16 20:58:19 +04:00
CMT.h Full rework of pre-game interface and networking 2018-04-04 14:24:26 +07:00
CMusicHandler.cpp Merged vcmi/beta with vcmi/develop 2023-01-15 17:46:42 +02:00
CMusicHandler.h Minor improvements & fixes to music player 2022-11-21 16:20:20 +02:00
CPlayerInterface.cpp Renamed CCursorHandler -> CursorHandler 2023-01-15 21:18:34 +02:00
CPlayerInterface.h Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
CreatureCostBox.cpp Implemented Bloodlust & Petrification effect 2022-12-15 23:24:03 +02:00
CreatureCostBox.h Gui cleanup3 - UI refactoring to use smart pointers (#440) 2018-04-07 18:34:11 +07:00
CServerHandler.cpp Introduced string identifiers for H3 texts, still WIP 2023-01-01 14:56:44 +02:00
CServerHandler.h Remove unused forward declaration 2022-12-15 15:33:30 +04:00
CVideoHandler.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CVideoHandler.h CVideoHandler: use new ffmpeg 2022-05-14 13:22:41 +03:00
DPIaware.manifest
Graphics.cpp Merge 1.1 release into develop 2022-12-23 14:17:18 +02:00
Graphics.h Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2022-12-01 23:58:01 +02:00
mapHandler.cpp vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
mapHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacksClient.cpp Merge pull request #1229 from IvanSavenko/battle_improvements 2023-01-09 22:07:13 +02:00
NetPacksLobbyClient.cpp One step forward 2022-10-04 02:25:22 +04:00
resource.h
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StdInc.cpp
StdInc.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico