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vcmi/lib/mapObjects
2015-12-02 22:34:13 +02:00
..
CArmedInstance.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CArmedInstance.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CBank.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
CBank.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CGHeroInstance.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CGHeroInstance.h Digging: implement digging status on right click. Fix issue 401 2015-11-29 12:34:23 +03:00
CGMarket.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CGMarket.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CGPandoraBox.cpp CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGPandoraBox.h CGEvent: avoid permanent event removal after visit. Fix issue 2339 2015-11-28 23:03:26 +03:00
CGTownInstance.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CGTownInstance.h reduced visibility for members of Mine and Dwellings 2015-12-02 22:34:13 +02:00
CObjectClassesHandler.cpp Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool 2015-03-08 16:11:23 +03:00
CObjectClassesHandler.h Fixed sound on object pickup with dialog 2014-08-06 17:19:53 +02:00
CObjectHandler.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CObjectHandler.h VCMIDirs update #4 2014-08-11 20:17:17 +02:00
CommonConstructors.cpp Fixed bank randomization. 2015-10-02 17:28:33 +02:00
CommonConstructors.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CQuest.cpp Removed all #include's of CMap.h from headers. 2015-12-02 21:05:10 +02:00
CQuest.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CRewardableConstructor.cpp
CRewardableConstructor.h
CRewardableObject.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
CRewardableObject.h Fix CGBonusingObject serialization 2014-12-22 11:56:53 +03:00
JsonRandom.cpp Start spell-relatet files reorganisation 2015-02-26 08:39:48 +03:00
JsonRandom.h
MapObjects.h
MiscObjects.cpp Removed includes of CGameState from headers 2015-12-02 21:39:53 +02:00
MiscObjects.h reduced visibility for members of Mine and Dwellings 2015-12-02 22:34:13 +02:00
ObjectTemplate.cpp Fixed #2026 2015-03-12 10:08:10 +01:00
ObjectTemplate.h - Implemented object per zone limit 2014-07-15 22:33:51 +02:00