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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-04 09:42:40 +02:00
vcmi/lib/rmg
2024-05-01 07:58:17 +02:00
..
modificators Do not place guardes treasure on roads. Do not place guards next to roads. 2024-05-01 07:58:17 +02:00
threadpool Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
CMapGenerator.cpp Restrict reindexing to random maps 2024-04-03 20:05:35 +02:00
CMapGenerator.h Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
CMapGenOptions.cpp Cleanup 2024-02-29 13:04:48 +01:00
CMapGenOptions.h First version that works in lobby 2024-02-29 12:45:08 +01:00
CRmgTemplate.cpp First version that works in lobby 2024-02-29 12:45:08 +01:00
CRmgTemplate.h Add random map description and display it in RMG menu 2024-02-03 16:23:56 +01:00
CRmgTemplateStorage.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CRmgTemplateStorage.h Remove more redundant virtual specifiers 2024-02-13 15:21:30 +01:00
CZonePlacer.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
CZonePlacer.h Tweaking parameters, cleanup 2024-02-02 15:50:33 +01:00
float3.h Do not use floating point equality checks 2024-02-14 12:07:07 +02:00
Functions.cpp Protect every access to zone tiles with a mutex 2024-03-27 06:16:48 +01:00
Functions.h Replace throws() with nothrow 2024-02-14 12:07:07 +02:00
PenroseTiling.cpp Tweak numbers to ensure tiling covers entire map 2024-04-14 07:25:52 +02:00
PenroseTiling.h Tweak numbers to ensure tiling covers entire map 2024-04-14 07:25:52 +02:00
RmgArea.cpp Reverted change that seems to cause regression 2023-12-21 17:55:08 +01:00
RmgArea.h Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
RmgMap.cpp Fix warning 2024-03-26 08:22:57 +01:00
RmgMap.h Clean up duplicated code 2024-03-24 18:04:33 +01:00
RmgObject.cpp Do not place guardes treasure on roads. Do not place guards next to roads. 2024-05-01 07:58:17 +02:00
RmgObject.h Do not place guardes treasure on roads. Do not place guards next to roads. 2024-05-01 07:58:17 +02:00
RmgPath.cpp Minor optimizations 2023-12-13 22:10:39 +01:00
RmgPath.h
TileInfo.cpp
TileInfo.h
Zone.cpp Code cleanup 2024-03-27 08:03:19 +01:00
Zone.h Another attempt to fix build 2024-03-27 07:18:25 +01:00