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modificators
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Do not place guardes treasure on roads. Do not place guards next to roads.
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2024-05-01 07:58:17 +02:00 |
threadpool
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Replace redundant types with auto for the lvalues of template factory functions for smart pointers
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2024-01-17 12:50:00 +00:00 |
CMapGenerator.cpp
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Restrict reindexing to random maps
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2024-04-03 20:05:35 +02:00 |
CMapGenerator.h
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
CMapGenOptions.cpp
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Cleanup
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2024-02-29 13:04:48 +01:00 |
CMapGenOptions.h
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First version that works in lobby
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2024-02-29 12:45:08 +01:00 |
CRmgTemplate.cpp
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First version that works in lobby
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2024-02-29 12:45:08 +01:00 |
CRmgTemplate.h
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Add random map description and display it in RMG menu
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2024-02-03 16:23:56 +01:00 |
CRmgTemplateStorage.cpp
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
CRmgTemplateStorage.h
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Remove more redundant virtual specifiers
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2024-02-13 15:21:30 +01:00 |
CZonePlacer.cpp
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Protect every access to zone tiles with a mutex
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2024-03-27 06:16:48 +01:00 |
CZonePlacer.h
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Tweaking parameters, cleanup
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2024-02-02 15:50:33 +01:00 |
float3.h
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Do not use floating point equality checks
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2024-02-14 12:07:07 +02:00 |
Functions.cpp
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Protect every access to zone tiles with a mutex
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2024-03-27 06:16:48 +01:00 |
Functions.h
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Replace throws() with nothrow
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2024-02-14 12:07:07 +02:00 |
PenroseTiling.cpp
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Tweak numbers to ensure tiling covers entire map
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2024-04-14 07:25:52 +02:00 |
PenroseTiling.h
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Tweak numbers to ensure tiling covers entire map
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2024-04-14 07:25:52 +02:00 |
RmgArea.cpp
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Reverted change that seems to cause regression
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2023-12-21 17:55:08 +01:00 |
RmgArea.h
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Multiple optimizations to avoid copying and allocating tiles for rmg::Area
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2023-12-18 13:52:03 +01:00 |
RmgMap.cpp
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Fix warning
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2024-03-26 08:22:57 +01:00 |
RmgMap.h
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Clean up duplicated code
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2024-03-24 18:04:33 +01:00 |
RmgObject.cpp
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Do not place guardes treasure on roads. Do not place guards next to roads.
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2024-05-01 07:58:17 +02:00 |
RmgObject.h
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Do not place guardes treasure on roads. Do not place guards next to roads.
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2024-05-01 07:58:17 +02:00 |
RmgPath.cpp
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Minor optimizations
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2023-12-13 22:10:39 +01:00 |
RmgPath.h
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TileInfo.cpp
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TileInfo.h
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Zone.cpp
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Code cleanup
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2024-03-27 08:03:19 +01:00 |
Zone.h
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Another attempt to fix build
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2024-03-27 07:18:25 +01:00 |