1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2022-12-25 14:04:12 +02:00
.github/workflows Disable patch version for releases 2022-12-23 13:26:26 +04:00
AI Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
CI Disable patch version for releases 2022-12-23 13:26:26 +04:00
client Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
cmake_modules Bump version 2022-12-16 17:12:36 +04:00
config Merge 1.1 release into develop 2022-12-23 14:17:18 +02:00
debian Updated release date for Linux packaging 2022-12-23 10:41:59 +04:00
docs [Conan] add docs 2022-10-18 20:50:37 +03:00
include vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
ios [iOS] workaround having TBB symlink in NullkillerAI’s RPATH 2022-10-18 20:50:38 +03:00
launcher Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
lib Remove deprecated usage of sprintf 2022-12-25 14:04:12 +02:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
mapeditor Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
Mods/vcmi Added missing files 2022-12-20 01:55:59 +04:00
osx [macOS] don't use macdeployqt together with Conan 2022-10-22 16:59:45 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
scripts/lib battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
server Renamed getUpgradeInfo -> fillUpgradeInfo 2022-12-25 14:03:43 +02:00
test Added common method to get names of hardcoded mod scopes 2022-12-07 15:18:19 +02:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
.gitignore update gitignore 2022-10-18 20:50:38 +03:00
.gitmodules Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
.travis.yml Squashing editor 2022-09-18 03:23:17 +04:00
AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2022-12-07 21:50:45 +02:00
CCallback.h Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2022-12-07 21:50:45 +02:00
ChangeLog Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CMakeLists.txt Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
CMakePresets.json Disable patch version for releases 2022-12-23 13:26:26 +04:00
conanfile.py [Conan] save install folder to CMake variable 2022-10-22 16:59:45 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Merge remote-tracking branch 'vcmi/develop' into warnings_fix 2022-12-23 14:40:45 +02:00
license.txt Configure github actions 2021-07-13 14:56:35 +01:00
README.md Add downloads badge 2022-11-08 18:31:09 +04:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder Fixed validation of extracted data 2022-12-05 17:34:05 +02:00
vcmimanual.tex documentation: use git repo address instead of SVN 2017-05-14 12:29:56 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

GitHub AppVeyor Build status Coverity Scan Build Status Github Downloads

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)