..
CAmbarCendamo.cpp
* slider position updated after sorting in pregame
2008-08-05 21:28:13 +00:00
CAmbarCendamo.h
* moved a few files
2009-05-20 10:08:56 +00:00
CArtHandler.cpp
* second part of sieges
2009-08-26 14:09:55 +00:00
CArtHandler.h
* Fixed Ring of the Magi (56 durations instead of 50)
2009-08-21 20:20:46 +00:00
CBuildingHandler.cpp
* next part of exchange window
2009-06-17 16:46:16 +00:00
CBuildingHandler.h
* updated project files for MSVC
2009-05-21 23:50:45 +00:00
CCreatureHandler.cpp
* next part of sieges
2009-09-05 14:10:26 +00:00
CCreatureHandler.h
* redone stack queue algorithm
2009-09-07 02:29:44 +00:00
CDefHandler.cpp
Fixed uninitialized variables.
2009-08-19 05:00:59 +00:00
CDefHandler.h
Third part of GUI reorganization:
2009-08-17 08:50:31 +00:00
CDefObjInfoHandler.cpp
* minor changes, I hope it spoils nothing
2009-07-25 16:35:47 +00:00
CDefObjInfoHandler.h
* minor changes, I hope it spoils nothing
2009-07-25 16:35:47 +00:00
CGeneralTextHandler.cpp
Double quotation in artifacts events and bumped save format version.
2009-07-16 00:00:57 +00:00
CGeneralTextHandler.h
Further part of external dwellings handling. Still not done.
2009-07-09 19:15:22 +00:00
CHeroHandler.cpp
* partially implemented puzzle map
2009-08-31 15:57:15 +00:00
CHeroHandler.h
* partially implemented puzzle map
2009-08-31 15:57:15 +00:00
CLodHandler.cpp
Fixed buffer overrun.
2009-08-02 15:18:35 +00:00
CLodHandler.h
Fixed buffer overrun.
2009-08-02 15:18:35 +00:00
CMusicBase.h
* further code reorganization
2009-05-20 09:02:50 +00:00
CMusicHandler.cpp
* next part of exchange window
2009-06-17 16:46:16 +00:00
CMusicHandler.h
* removed redundant code for displaying map difficulty
2009-06-10 19:44:09 +00:00
CObjectHandler.cpp
* redone stack queue algorithm
2009-09-07 02:29:44 +00:00
CObjectHandler.h
* redone stack queue algorithm
2009-09-07 02:29:44 +00:00
CSndHandler.cpp
Fixed CVidHandler entry parser.
2009-06-20 01:31:45 +00:00
CSndHandler.h
Derive CSndHandler and CVidHandler from new class CMediaHandler.
2009-06-19 04:27:12 +00:00
CSoundBase.h
Sound patches from Ubuntux #7 - #10 :
2009-04-30 10:53:06 +00:00
CSpellHandler.cpp
Mostly done .BIK video handling (WIN only).
2009-06-23 08:14:49 +00:00
CSpellHandler.h
Support for combat spell sounds.
2009-05-14 04:49:04 +00:00
CTownHandler.cpp
* further changes towards support for ranged spells
2009-04-15 14:03:31 +00:00
CTownHandler.h
* refactorings and comment coverage improvements
2009-05-07 17:20:41 +00:00
CVideoHandler.cpp
Video working with 32 bpp. Proper loading of hero on boat. Fixed problems with newly recruited hero blockvis info. Fixed possible crashes.
2009-08-01 10:08:16 +00:00
CVideoHandler.h
* minor changes
2009-08-17 13:08:05 +00:00