..
CArmedInstance.cpp
Fix crash with objects belonging players without state
2022-11-06 03:26:13 +04:00
CArmedInstance.h
Fix crash with objects belonging players without state
2022-11-06 03:26:13 +04:00
CBank.cpp
All creature-related texts go through translator
2023-01-20 15:18:36 +02:00
CBank.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGHeroInstance.cpp
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
CGHeroInstance.h
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
CGMarket.cpp
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
CGMarket.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGPandoraBox.cpp
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
CGPandoraBox.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CGTownInstance.cpp
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
CGTownInstance.h
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
CObjectClassesHandler.cpp
Finalization of refactoring:
2023-01-20 15:18:36 +02:00
CObjectClassesHandler.h
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
2023-01-10 00:01:35 +02:00
CObjectHandler.cpp
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
CObjectHandler.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CommonConstructors.cpp
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
CommonConstructors.h
Fix incorrect templates for mines in HoTA
2022-10-08 12:42:10 +03:00
CQuest.cpp
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
CQuest.h
Access to quests texts is now processed via translator
2023-01-01 14:56:45 +02:00
CRewardableConstructor.cpp
Integrated valid fixes from PR #1143
2022-12-07 18:13:54 +02:00
CRewardableConstructor.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
CRewardableObject.cpp
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
CRewardableObject.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
JsonRandom.cpp
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
JsonRandom.h
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
2022-09-24 15:55:21 +03:00
MapObjects.h
MiscObjects.cpp
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
MiscObjects.h
Enabled & fixed -Woverloaded-virtual warning from gcc/cland
2022-12-07 21:50:45 +02:00
ObjectTemplate.cpp
Native terrain is now required for faction, opt-out with value "none"
2023-01-17 22:59:14 +02:00
ObjectTemplate.h
Fixed game startup
2023-01-10 00:01:35 +02:00