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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/config
Ivan Savenko b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
..
ai NKAI: various behavior fixes, undo max_gold_preasure 2023-07-31 22:01:12 +03:00
creatures Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
factions Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
heroes Fixed Gundula specialty: offence specialist, not sorcery 2023-11-28 15:47:55 +02:00
objects Added special object "nothing" to handle unknown map objects on some 2023-12-11 17:25:19 +02:00
schemas Change default SDL driver name from opengl to empty (autoselection) 2024-01-14 14:29:13 +02:00
spells More correct frenzy spell creature immunities 2023-12-24 01:09:10 +02:00
widgets Show tooltip on simturns AI option right-click 2024-01-14 16:02:57 +02:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json Fix double off-by-one bug with CREATURE_GROWTH bonus 2024-01-05 16:57:44 +02:00
battleEffects.json Fix teleport animation speed 2023-03-25 23:54:51 +02:00
battlefields.json Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json Fixed positioning of units in tight formation to match H3 2023-07-15 16:09:44 +03:00
bonuses.json REVENGE bonus that matches HotA haspid ability 2024-01-09 19:10:43 +01:00
campaign_regions.json - fixed crash on opening spellbook during enemy turn 2012-01-19 14:33:22 +00:00
campaignMedia.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
campaignSets.json unlock functionality 2023-09-20 23:06:32 +02:00
commanders.json Fix wrong comment 2024-01-01 17:53:05 +01:00
difficulty.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ERMU_to_picture.json Convert ERMU_to_picture.txt into ERMU_to_picture.json. 2011-08-31 23:27:33 +00:00
filesystem.json Fix corrupted artifact lock slot in Polish version of H3 2023-07-15 16:09:44 +03:00
fonts.json - playing a bit with ttf fonts: bugfix + shadow rendering 2013-01-29 22:43:39 +00:00
gameConfig.json Added option to ignore guards in pathfinder 2024-01-13 19:44:37 +02:00
heroClasses.json Fix affinities of Dungeon heroes 2023-03-28 18:58:30 +03:00
highscoreCreatures.json calc preperation 2023-09-23 00:21:36 +02:00
mainmenu.json Progress update on client side 2023-08-21 19:21:27 +04:00
mapOverrides.json Fix format of custom win/loss conditions for h3 campaigns 2023-11-19 23:59:49 +02:00
NEUTRAL.PAL Added palette colors for neutral "player" (Thx to Dru). Support for using them via blueToPlayersAdv(surface, 255). 2009-06-30 15:36:12 +00:00
obstacles.json convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
randomMap.json By deafult use multithreaded RMG 2023-05-24 18:16:04 +02:00
resources.json Fxied #306 and #856. 2012-04-08 02:14:20 +00:00
rivers.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
skills.json Removed remaining integer bonus subtypes from configs 2023-10-22 16:55:19 +03:00
terrains.json Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
terrainViewPatterns.json Implemented configurable level of decorations for terrains 2023-12-22 17:41:30 +02:00
textColors.json color are now html color names 2023-09-15 15:27:26 +02:00