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Ivan Savenko ab475195ac Banks now use new scheme as well
- Implemented Bank Constructor object.
- Merged Pyramid object into common Bank class. Banks can now grant
spells as part of their reward.
- Move bank config code to config/objects/creatureBanks.json. Note: WoG
banks are not updated yet, should be moved to WoG mod.
- Updated AI code so it can correctly evaluate bank danger (should be
generic enough for use with other objects)
- New files JsonRandom.* that contain routines for loading random
objects from Json (still WiP but should be stable)
2014-06-22 13:39:40 +03:00
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# VCMI Project
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

## Links

 * Homepage:   http://vcmi.eu/
 * Wiki:       http://wiki.vcmi.eu/
 * Forums:     http://forum.vcmi.eu/
 * Bugtracker: http://bugs.vcmi.eu/

## Installation
For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

## Copyright and license

VCMI Project is released under GPL version 2 or later

Copyright (C) 2007-2014  VCMI Team (check AUTHORS file for the contributors list)
Description
Open-source engine for Heroes of Might and Magic III
Readme 142 MiB
Languages
C++ 67.1%
JSON-with-Comments 24.5%
Inno Setup 3.4%
Java 1.5%
CMake 1.4%
Other 1.8%