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CArmedInstance.cpp
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Split CTownHandler into smaller chunks
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2024-07-21 18:21:48 +00:00 |
CArmedInstance.h
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CBank.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CBank.h
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blockingDialog functions: the answer parameter can be negative
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2024-08-09 00:28:28 +02:00 |
CGCreature.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGCreature.h
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blockingDialog functions: the answer parameter can be negative
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2024-08-09 00:28:28 +02:00 |
CGDwelling.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGDwelling.h
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All objects that can be owned by player now implement IOwnableObject
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2024-08-28 12:51:28 +00:00 |
CGHeroInstance.cpp
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-09-12 14:54:39 +02:00 |
CGHeroInstance.h
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HeroStrengthForCampaign
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2024-09-05 17:38:27 +02:00 |
CGMarket.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
CGMarket.h
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Removed save compatibility with 1.4
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2024-08-29 18:51:53 +00:00 |
CGObjectInstance.cpp
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
CGObjectInstance.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
CGPandoraBox.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGPandoraBox.h
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blockingDialog functions: the answer parameter can be negative
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2024-08-09 00:28:28 +02:00 |
CGTownInstance.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGTownInstance.h
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Pass pointer to actual caller in showBlockingDialog callWith
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2024-09-04 15:14:56 +00:00 |
CObjectHandler.cpp
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CObjectHandler.h
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CQuest.cpp
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Merge pull request #4556 from IvanSavenko/town_building_visit
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2024-09-05 17:21:21 +03:00 |
CQuest.h
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blockingDialog functions: the answer parameter can be negative
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2024-08-09 00:28:28 +02:00 |
CreatureBank.cpp
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Rewardable objects may now define guards. Converted Crypt to rewardable.
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2024-09-12 12:10:40 +00:00 |
CreatureBank.h
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Rewardable objects may now define guards. Converted Crypt to rewardable.
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2024-09-12 12:10:40 +00:00 |
CRewardableObject.cpp
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Implement placeholders for creature banks messages
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2024-09-12 12:11:18 +00:00 |
CRewardableObject.h
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Add coastVisitable property to rewardables, update schemas
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2024-09-12 12:11:18 +00:00 |
IMarket.cpp
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Remove marketModes as member
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2024-08-27 14:07:00 +00:00 |
IMarket.h
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Removed save compatibility with 1.4
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2024-08-29 18:51:53 +00:00 |
IObjectInterface.cpp
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blockingDialog functions: the answer parameter can be negative
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2024-08-09 00:28:28 +02:00 |
IObjectInterface.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
IOwnableObject.h
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All objects that can be owned by player now implement IOwnableObject
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2024-08-28 12:51:28 +00:00 |
MapObjects.h
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Converted all h3 banks to rewardable, remove most of hardcoded checks
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2024-09-12 12:11:18 +00:00 |
MiscObjects.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
MiscObjects.h
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Implement IOwnableObject interface for shipyard
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2024-09-04 19:46:36 +00:00 |
ObjectTemplate.cpp
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Split CGeneralTextHandler file into 1 file per class form
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2024-07-20 12:55:17 +00:00 |
ObjectTemplate.h
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Code formatting and cleanup
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2024-05-17 17:10:29 +00:00 |
ObstacleSetHandler.cpp
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Merge pull request #4025 from IvanSavenko/shared_ptr_lib
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2024-05-30 19:14:06 +03:00 |
ObstacleSetHandler.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
TownBuildingInstance.cpp
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Pass pointer to actual caller in showBlockingDialog callWith
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2024-09-04 15:14:56 +00:00 |
TownBuildingInstance.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |