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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00
mateuszb b08b29d0d8 * sprites from /Sprites folder are handled correctly now
* fixed pathfinder and path arrows
* clicking on a tile in advmap view when a path is shown will not only hide it but also calculate a new one
2008-10-03 15:15:23 +00:00
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Description
Open-source engine for Heroes of Might and Magic III
Readme 111 MiB
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