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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
2010-12-16 22:32:53 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * minor cleanup 2010-12-04 19:15:20 +00:00
CCreatureSet.cpp Stacks #5: giving creatures, practically finished (many fixes needed). 2010-12-12 23:44:16 +00:00
CCreatureSet.h Adjusted player interface to new set of stack operations. 2010-12-14 21:55:23 +00:00
CGameState.cpp More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
CGameState.h More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
CMapInfo.cpp - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
CMapInfo.h A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp Restored Warmonger's changes to artifacts system. 2010-11-10 00:06:25 +00:00
Connection.h Further work on bonus system. 2010-11-20 00:03:31 +00:00
ConstTransitivePtr.h Half done refactoring of CHeroWindow. 2010-12-16 22:32:53 +00:00
HeroBonus.cpp More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
HeroBonus.h More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
IGameCallback.cpp Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 2010-08-22 07:11:46 +00:00
IGameCallback.h Merged changes from trunk ( r1885 ) 2010-12-14 18:08:21 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
Makefile.in - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
map.cpp Stacks #5: giving creatures, practically finished (many fixes needed). 2010-12-12 23:44:16 +00:00
map.h More fixes for stacks, some basic macro-based logging for bonus graph operations. 2010-12-11 23:11:26 +00:00
NetPacks.h Half done refactoring of CHeroWindow. 2010-12-16 22:32:53 +00:00
NetPacksLib.cpp Adjusted player interface to new set of stack operations. 2010-12-14 21:55:23 +00:00
RegisterTypes.cpp Stacks #4 -> giving creatures still needs to be fixed. 2010-12-05 23:10:02 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp Some work towards useful AI: 2010-11-28 16:39:13 +00:00
VCMI_Lib.h Some work towards useful AI: 2010-11-28 16:39:13 +00:00
VCMI_lib.vcproj New files / project files for VC9. 2010-04-02 02:23:22 +00:00
VCMIDirs.h Fixed #110. 2009-11-13 16:02:25 +00:00