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CArmedInstance.cpp
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Bonus system: add treeHasChanged call where bonus objects changed
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2015-12-11 16:13:18 +03:00 |
CArmedInstance.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CBank.cpp
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Start spell-relatet files reorganisation
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2015-02-26 08:39:48 +03:00 |
CBank.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CGHeroInstance.cpp
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Bonus system: add treeHasChanged call where bonus objects changed
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2015-12-11 16:13:18 +03:00 |
CGHeroInstance.h
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Comments save format backward compatability code as Ivan suggested
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2015-12-06 02:51:54 +03:00 |
CGMarket.cpp
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Removed all #include's of CMap.h from headers.
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2015-12-02 21:05:10 +02:00 |
CGMarket.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
CGPandoraBox.cpp
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CGEvent: avoid permanent event removal after visit. Fix issue 2339
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2015-11-28 23:03:26 +03:00 |
CGPandoraBox.h
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CGEvent: avoid permanent event removal after visit. Fix issue 2339
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2015-11-28 23:03:26 +03:00 |
CGTownInstance.cpp
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Bonus system: add treeHasChanged call where bonus objects changed
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2015-12-11 16:13:18 +03:00 |
CGTownInstance.h
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reduced visibility for members of Mine and Dwellings
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2015-12-02 22:34:13 +02:00 |
CObjectClassesHandler.cpp
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Updated CGTeleport and new CGMonolith / CGSubterraneanGate / CGWhirlpool
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2015-03-08 16:11:23 +03:00 |
CObjectClassesHandler.h
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Fixed sound on object pickup with dialog
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2014-08-06 17:19:53 +02:00 |
CObjectHandler.cpp
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Client: slience visibility error on shipyard in non-coastal town
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2015-12-08 07:33:13 +03:00 |
CObjectHandler.h
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Move TTeleportExitsList to CObjectHandler.h
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2015-12-05 01:14:03 +03:00 |
CommonConstructors.cpp
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CBankInfo: fix huge memory leak that appear in long run
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2015-12-14 11:29:24 +03:00 |
CommonConstructors.h
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CBankInfo: fix huge memory leak that appear in long run
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2015-12-14 11:29:24 +03:00 |
CQuest.cpp
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Removed all #include's of CMap.h from headers.
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2015-12-02 21:05:10 +02:00 |
CQuest.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
CRewardableConstructor.cpp
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
CRewardableConstructor.h
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Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
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2014-06-26 20:12:37 +02:00 |
CRewardableObject.cpp
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Removed includes of CGameState from headers
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2015-12-02 21:39:53 +02:00 |
CRewardableObject.h
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Fix CGBonusingObject serialization
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2014-12-22 11:56:53 +03:00 |
JsonRandom.cpp
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
JsonRandom.h
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
MapObjects.h
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Cleanup:
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2014-06-05 20:26:50 +03:00 |
MiscObjects.cpp
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CGMonolith: avoid crash when all exits are blocked by friendly heroes
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2015-12-18 01:08:19 +03:00 |
MiscObjects.h
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Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
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2015-12-05 03:12:17 +03:00 |
ObjectTemplate.cpp
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Fixed #2026
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2015-03-12 10:08:10 +01:00 |
ObjectTemplate.h
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- Implemented object per zone limit
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2014-07-15 22:33:51 +02:00 |