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Open-source engine for Heroes of Might and Magic III
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2008-08-04 23:19:19 +00:00
aclocal/m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AI/EmptyAI Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed. 2008-07-27 17:07:37 +00:00
client * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
config Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
hch * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
lib Now MSVC and gcc must be happy :) 2008-08-04 23:19:19 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
aclocal.m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AdventureMapButton.h * started making creature info window 2008-05-18 17:33:39 +00:00
AI_Base.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AUTHORS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CAdvmapInterface.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CBattleInterface.cpp * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CBattleInterface.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CCallback.cpp * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
CCallback.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCastleInterface.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCastleInterface.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CConsoleHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CConsoleHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCursorHandler.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCursorHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CGameState.cpp * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
CGameState.h * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
ChangeLog Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CHeroWindow.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CHeroWindow.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CLua.cpp * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CLua.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMT.cpp * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
config.h.in Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
configure.ac Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CPathfinder.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPathfinder.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPlayerInterface.cpp * improvements in battle support - moving creatures work though there are small graphic glitches 2008-08-04 23:04:15 +00:00
CPlayerInterface.h * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CPreGame.cpp * compiles under MSVC (haven't I broken anything on gcc?) 2008-08-04 15:56:36 +00:00
CPreGame.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CThreadHelper.cpp * BitmapHandler thread-safe 2008-06-16 14:56:48 +00:00
CThreadHelper.h * BitmapHandler thread-safe 2008-06-16 14:56:48 +00:00
global.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
map.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
mapHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
mapHandler.h Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
README Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
SDL_Extensions.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00