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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2015-11-25 07:40:35 +03:00
..
battle Formating2 2015-11-07 23:30:01 +01:00
gui Move STRONG_INLINE define into Global.h 2015-11-22 07:14:52 +03:00
icons
widgets Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
windows CTerrainRect::mouseMoved: don't pass curHoveredTile by reference 2015-11-18 03:14:58 +03:00
CBitmapHandler.cpp Get rid of CSDL_Ext::colorSetAlpha 2015-09-02 18:49:29 +03:00
CBitmapHandler.h
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Merge pull request #122 from vmarkovtsev/feature/warnings 2015-10-14 07:28:47 +03:00
Client.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMakeLists.txt Fix vcmiclient CMakeLists.txt 2015-10-17 09:23:40 +03:00
CMessage.cpp Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CMessage.h
CMT.cpp Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp SDL1 wipe, part 1. Untested. 2015-06-21 01:59:30 +03:00
CMusicHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CPlayerInterface.cpp doMoveHero: only allow to stop at accessible or land/sail nodes 2015-11-17 17:46:26 +03:00
CPlayerInterface.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CPreGame.cpp One more fix for options 2015-11-25 07:40:35 +03:00
CPreGame.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CVideoHandler.cpp try to fix travis build. 2015-11-11 15:44:17 +03:00
CVideoHandler.h Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
DPIaware.manifest
Graphics.cpp Fixed logs. 2015-09-20 14:02:52 +02:00
Graphics.h
Info.plist
mapHandler.cpp Reverted old MapHandler::hideObject to avoid weird crash. 2015-10-24 19:03:11 +02:00
mapHandler.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
NetPacksClient.cpp Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp Changed windows minimum version back to winxp due to mingw bug 2015-08-20 04:22:54 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Migrated to SDL2. It also fixes animation speed in combat. 2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico