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CAdvmapInterface.cpp
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Merge pull request #1508 from kambala-decapitator/shipyard-regression
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2023-01-28 02:04:10 +02:00 |
CAdvmapInterface.h
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Merge pull request #1446 from dydzio0614/movement-points-show
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2023-01-25 12:30:34 +02:00 |
CCastleInterface.cpp
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CShowableAnim is now time-based with timing matching H3
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2023-01-28 13:19:35 +02:00 |
CCastleInterface.h
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Fixed timings of building construction to match H3
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2023-01-28 13:19:35 +02:00 |
CCreatureWindow.cpp
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All artifact strings now pass through translator
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2023-01-20 15:18:36 +02:00 |
CCreatureWindow.h
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CHeroWindow.cpp
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All heroes-related strings are passed through translator
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2023-01-20 15:18:36 +02:00 |
CHeroWindow.h
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inherit CHeroWindow from CStatusbarWindow for proper status bar support
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2022-10-01 11:21:16 +03:00 |
CKingdomInterface.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CKingdomInterface.h
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CQuestLog.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CQuestLog.h
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Most of rendering in BattleInt is done via canvas
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2022-11-26 23:12:20 +02:00 |
CreaturePurchaseCard.cpp
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Most of rendering in BattleInt is done via canvas
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2022-11-26 23:12:20 +02:00 |
CreaturePurchaseCard.h
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#1054 - fix crash and UI
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2022-10-04 21:54:14 +03:00 |
CSpellWindow.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CSpellWindow.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CTradeWindow.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CTradeWindow.h
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HoMM3 bug workaround: fixes missing slot on artifact merchant background
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2022-12-02 18:52:05 +02:00 |
CWindowObject.cpp
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CWindowObject.h
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GUIClasses.cpp
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Merge pull request #1501 from kambala-decapitator/townportal-doubleclick
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2023-01-25 17:42:15 +03:00 |
GUIClasses.h
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handle double-click in Town Portal dialog
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2023-01-23 15:43:55 +03:00 |
InfoWindows.cpp
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Removed pointer to current SDL_Event from GuiHandler
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2023-01-27 23:17:40 +02:00 |
InfoWindows.h
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Fix ios compile
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2023-01-20 16:11:43 +02:00 |
QuickRecruitmentWindow.cpp
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QuickRecruitmentWindow.h
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