..
settings
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CCastleInterface.cpp
Only visiting heroes can now activate manual rewardable buildings
2024-09-15 10:36:31 +00:00
CCastleInterface.h
Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-03 16:31:07 +00:00
CCreatureWindow.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
CCreatureWindow.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CExchangeWindow.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CExchangeWindow.h
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
CHeroBackpackWindow.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CHeroBackpackWindow.h
CWindowWithArtifacts remove std::variant
2024-05-20 15:15:46 +03:00
CHeroOverview.cpp
Fix crash on accessing hero preview in map setup
2024-09-12 20:13:02 +00:00
CHeroOverview.h
added probabilities
2023-09-17 23:01:18 +02:00
CHeroWindow.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CHeroWindow.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CKingdomInterface.cpp
fix kingdom overview
2024-09-13 01:44:11 +02:00
CKingdomInterface.h
CWindowWithArtifacts remove std::variant
2024-05-20 15:15:46 +03:00
CMapOverview.cpp
Fixed minimap generation when upscaled mode is used
2024-08-17 15:25:26 +00:00
CMapOverview.h
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
CMarketWindow.cpp
added CMarketWindow::getMarketTitle()
2024-08-24 13:52:54 +03:00
CMarketWindow.h
added CMarketWindow::getMarketTitle()
2024-08-24 13:52:54 +03:00
CMessage.cpp
Try to fix string width computation rounding error
2024-09-02 22:08:59 +00:00
CMessage.h
Code formatting
2024-02-26 18:53:12 +02:00
CPuzzleWindow.cpp
Fix miscellaneous issues discovered by Sonar
2024-08-12 18:26:30 +00:00
CPuzzleWindow.h
show/showAll methods now use Canvas instead of SDL_Surface
2023-06-02 16:42:18 +03:00
CQuestLog.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CQuestLog.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CreaturePurchaseCard.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CreaturePurchaseCard.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CSpellWindow.cpp
generate assets only when necessary
2024-08-29 00:37:39 +02:00
CSpellWindow.h
resource generation
2024-08-19 23:18:14 +02:00
CTutorialWindow.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CTutorialWindow.h
Added VideoWidget to hide implementation details
2024-05-15 17:05:16 +00:00
CWindowObject.cpp
Renamed & unified OBJECT_CONSTRUCTION macro set
2024-08-09 15:30:04 +00:00
CWindowObject.h
Fix typos using https://github.com/crate-ci/typos
2024-06-24 03:47:19 +02:00
CWindowWithArtifacts.cpp
Clean up scaling code, implemented image size optimization
2024-08-17 15:25:26 +00:00
CWindowWithArtifacts.h
ArtifactsUIController class
2024-07-09 14:27:05 +03:00
GUIClasses.cpp
Fix corrupted shadow on ship image in shipyard
2024-09-13 13:42:27 +00:00
GUIClasses.h
Fix corrupted shadow on ship image in shipyard
2024-09-13 13:42:27 +00:00
InfoWindows.cpp
Fix visions not working for towns
2024-08-29 15:46:03 +00:00
InfoWindows.h
Code cleanup
2024-02-27 14:45:15 +02:00
QuickRecruitmentWindow.cpp
Merge pull request #4402 from Laserlicht/8th_creature
2024-08-14 17:04:32 +03:00
QuickRecruitmentWindow.h
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00