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CGameHandler.cpp
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Fix crash in naval combat
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2023-08-04 10:46:04 +03:00 |
CGameHandler.h
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#1965 - treat dwelling defenders as neutrals
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2023-07-25 10:13:41 +03:00 |
CMakeLists.txt
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Extracted message-related functionality of CGameHandler to separate file
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2023-07-15 21:01:13 +03:00 |
CQuery.cpp
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Silence unnecessary warning on flagging guarded garrison
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2023-07-27 18:39:05 +03:00 |
CQuery.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CVCMIServer.cpp
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Attempt to fix & improve error detection:
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2023-07-24 18:48:56 +03:00 |
CVCMIServer.h
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Refactoring of campaign handler: rename types and use strong typing
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2023-06-26 17:15:59 +03:00 |
HeroPoolProcessor.cpp
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Fix crash, fix invisible boat blocking the tile
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2023-08-01 18:51:33 +02:00 |
HeroPoolProcessor.h
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Fix hero retreating handling & code cleanup
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2023-07-15 19:55:30 +03:00 |
LobbyNetPackVisitors.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPacksLobbyServer.cpp
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Use inheritance instead of composition for campaign header
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2023-06-26 17:15:59 +03:00 |
NetPacksServer.cpp
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Added more informative error messages for battle action errors
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2023-08-04 21:41:11 +03:00 |
PlayerMessageProcessor.cpp
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Attempt to fix & improve error detection:
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2023-07-24 18:48:56 +03:00 |
PlayerMessageProcessor.h
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Store cheater state per player
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2023-07-15 21:01:14 +03:00 |
ServerNetPackVisitors.h
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client is able to erase artifact
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2023-04-08 00:41:55 +03:00 |
ServerSpellCastEnvironment.cpp
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
ServerSpellCastEnvironment.h
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vcmi: move ServerSpellCastEnvironment in separate file
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2023-04-04 23:02:54 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |