..
AccessibilityInfo.cpp
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AccessibilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
AutocombatPreferences.h
Comment out unused OH3 options so they do not clutter code suggestions
2023-08-20 19:11:36 +02:00
BattleAction.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleAction.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleAttackInfo.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
BattleAttackInfo.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
BattleHex.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleHex.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleInfo.cpp
Fix battle setup for sieges without forts
2024-10-17 14:54:01 +02:00
BattleInfo.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
BattleLayout.cpp
Fix positioning of defender war machines
2024-09-12 20:27:32 +00:00
BattleLayout.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
BattleProxy.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleProxy.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleSide.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleStateInfoForRetreat.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
BattleStateInfoForRetreat.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CBattleInfoCallback.cpp
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
CBattleInfoCallback.h
Initial unconditionally working version
2024-09-22 15:07:44 +02:00
CBattleInfoEssentials.cpp
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CBattleInfoEssentials.h
Support for configurable town fortifications
2024-08-28 19:42:14 +00:00
CObstacleInstance.cpp
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-13 14:01:09 +00:00
CObstacleInstance.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CPlayerBattleCallback.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
CPlayerBattleCallback.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CUnitState.cpp
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
CUnitState.h
Reduce usage of pointers to VLC entities
2024-10-10 12:28:08 +00:00
DamageCalculator.cpp
Added GameSettings to gamestate, potentially allowing to define game
2024-09-05 15:16:27 +00:00
DamageCalculator.h
Extract revenge calculation to separate method
2024-01-10 22:56:26 +01:00
Destination.cpp
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
Destination.h
vcmi: modernize lib/battle
2023-02-16 23:37:19 +03:00
IBattleInfoCallback.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
IBattleState.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
IBattleState.h
Removed creatureBank flag from battle, battles now receive BattleLayout
2024-09-12 12:11:18 +00:00
IUnitInfo.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
PossiblePlayerBattleAction.h
Fix alternative actions to support more than 2 actions + simplify logic
2024-07-15 00:41:05 +02:00
ReachabilityInfo.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
ReachabilityInfo.h
BattleAI: fix bait for archers when need to go long way
2024-08-21 22:18:40 +03:00
SideInBattle.cpp
Explicitly convert identifier to underlying enumeration
2023-11-03 16:03:29 +02:00
SideInBattle.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
SiegeInfo.cpp
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
SiegeInfo.h
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
Unit.cpp
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00
Unit.h
Unified handling of battle sides ID's
2024-08-11 20:54:44 +00:00