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adventureMap
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Fix possible assertion failure on resolution change
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2023-08-02 21:23:27 +03:00 |
battle
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Fix potential access to empty std function on hero vs hero combat
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2023-08-11 18:52:22 +03:00 |
eventsSDL
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Fix assertion failure on exit due to mutex lock
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2023-07-24 23:01:44 +03:00 |
gui
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Merge remote-tracking branch 'vcmi/master' into beta
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2023-08-12 16:20:06 +03:00 |
icons
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ios
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changes from code review
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2023-07-08 21:02:03 +02:00 |
lobby
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Merge remote-tracking branch 'origin/beta' into fix_rmg_teams
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2023-08-14 18:59:45 +02:00 |
mainmenu
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Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2023-07-18 17:31:21 +03:00 |
mapView
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Make object fade-out / fade-in instant on instant movement speed
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2023-08-10 13:02:34 +03:00 |
render
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Removed unused code
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2023-08-06 13:29:57 +03:00 |
renderSDL
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
widgets
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Added caching for creature icons in garrisons
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2023-08-05 14:26:54 +03:00 |
windows
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altar sacrifice all fix
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2023-08-11 18:51:59 +03:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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CGameInfo.h
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Client.cpp
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Allowed loading saves from inside mods
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2023-08-06 19:39:55 +03:00 |
Client.h
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Significantly simplified threading model in battles
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2023-07-18 19:55:59 +03:00 |
ClientCommandManager.cpp
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
ClientCommandManager.h
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ClientNetPackVisitors.h
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Merged server savegame and (broken and unused) client savegame files
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2023-07-09 15:30:47 +03:00 |
CMakeLists.txt
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Refactoring of CGarrisonInt
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2023-07-21 15:47:42 +03:00 |
CMT.cpp
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Few more H3 data validation checks
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2023-08-08 12:50:16 +03:00 |
CMT.h
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Show message box when H3 data is missing
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2023-08-06 18:16:32 +03:00 |
CMusicHandler.cpp
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Fixed possible multithreading races in sound/music callbacks
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2023-08-08 00:27:03 +03:00 |
CMusicHandler.h
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Fixed possible multithreading races in sound/music callbacks
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2023-08-08 00:27:03 +03:00 |
CPlayerInterface.cpp
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Minor rework & cleanup of combat replays
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2023-07-27 19:25:55 +03:00 |
CPlayerInterface.h
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Minor rework & cleanup of combat replays
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2023-07-27 19:25:55 +03:00 |
CServerHandler.cpp
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Fix possible thread race on accessing GuiHandler from server handler
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2023-08-12 14:16:47 +03:00 |
CServerHandler.h
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Fixed possible uncaught exception on starting map
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2023-08-06 17:46:49 +03:00 |
CVideoHandler.cpp
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CVideoHandler.h
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LobbyClientNetPackVisitors.h
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NetPacksClient.cpp
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Workaround for crash?
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2023-08-05 13:39:08 +03:00 |
NetPacksLobbyClient.cpp
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PlayerLocalState.cpp
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
PlayerLocalState.h
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resource.h
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StdInc.cpp
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StdInc.h
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VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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