1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2023-12-18 13:52:03 +01:00
.github MSVC: switch to RelWithDebInfo 2023-12-04 07:49:39 +02:00
AI NKAI: fix capturing shipyards 2023-12-02 14:03:54 +02:00
android Bump version to 1.4.1 2023-12-09 19:03:05 +02:00
CI TBB: use 1.7 vcpkg prebuild libs for msvc 2023-12-03 18:42:02 +02:00
client Merge pull request #3279 from Laserlicht/smooth_scroll_fix 2023-12-10 22:49:43 +02:00
cmake_modules Bump version to 1.4.1 2023-12-09 19:03:05 +02:00
config Fix localization-related error messages 2023-12-11 18:23:52 +02:00
debian Update release date 2023-12-11 18:23:52 +02:00
docs Add 1.4.1 download counter 2023-12-11 18:23:52 +02:00
include Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
ios Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
launcher Update release date 2023-12-11 18:23:52 +02:00
lib Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
mapeditor regenerate translations; german update 2023-12-03 20:18:22 +01:00
Mods/vcmi Update Ukrainian localization 2023-12-11 18:23:52 +02:00
osx Update VCMI icon (#2672) 2023-09-05 23:57:19 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Fix build 2023-11-15 15:55:19 +02:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Fix AI movement 2023-12-10 19:18:15 +02:00
test Fix tests 2023-11-18 21:17:40 +02:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore Add clion related folder to gitignore 2023-01-01 15:47:21 +02:00
.gitmodules vcmi: new commits in submodules 2023-04-27 20:59:55 +03:00
.travis.yml Squashing editor 2022-09-18 03:23:17 +04:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CCallback.h Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
ChangeLog.md Fix reading of dimensions of h3 map objects 2023-12-11 21:15:46 +02:00
CMakeLists.txt MSVC: attempt to get build with pdb 2023-12-03 20:20:59 +02:00
CMakePresets.json MSVC: switch to RelWithDebInfo 2023-12-04 07:49:39 +02:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in
Global.h Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

GitHub Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)