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Open-source engine for Heroes of Might and Magic III
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Xilmi c88165f900 Update PriorityEvaluator.cpp
Whirlpools are no longer explorePriority 1 as the AI would then try out all of it's 5 entries on both sides.
2024-09-14 13:41:14 +02:00
.github Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
AI Update PriorityEvaluator.cpp 2024-09-14 13:41:14 +02:00
android Update release date to monday 2024-08-25 19:42:25 +00:00
CI Use .txz archive for dependencies 2024-08-20 20:42:11 +00:00
client Merge pull request #4587 from IvanSavenko/fix_hero_preview 2024-09-14 13:44:40 +03:00
clientapp Revert "roe video in line as ab" 2024-09-09 23:08:57 +02:00
cmake_modules Preparation for release 1.5.7 2024-08-22 13:27:25 +00:00
config Merge remote-tracking branch 'upstream/develop' into develop 2024-09-12 14:54:39 +02:00
debian Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
docs Update documentation 2024-09-12 12:11:18 +00:00
include Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
ios [launcher] show button to copy existing data on iOS >= 13 2024-06-09 18:20:39 +03:00
launcher Update the French translation 2024-09-10 08:55:10 +02:00
lib Merge remote-tracking branch 'upstream/develop' into develop 2024-09-14 12:45:25 +02:00
lobby Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
mapeditor Merge pull request #4572 from Fabrice-TIERCELIN/french_update 2024-09-12 14:16:27 +03:00
Mods/vcmi fix long strings 2024-09-13 01:03:21 +02:00
osx [launcher] build for Android 2024-06-08 00:09:04 +03:00
rpm
scripting Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
scripts/lib Fix typos using https://github.com/crate-ci/typos 2024-06-24 03:47:19 +02:00
server Merge remote-tracking branch 'upstream/develop' into develop 2024-09-12 23:48:12 +02:00
serverapp Bind server to a randomly assigned port 2024-07-12 01:06:36 +03:00
test Merge remote-tracking branch 'upstream/develop' into develop 2024-09-12 14:54:39 +02:00
win
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
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.gitmodules Update googletest submodule 2024-08-02 15:09:48 +00:00
.travis.yml remove slack 2024-07-10 12:49:53 +02:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
CCallback.h Implemented explicitly visitable town buildings, e.g. hota mana vortex 2024-09-03 16:31:07 +00:00
ChangeLog.md Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
CMakeLists.txt Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
CMakePresets.json Try to generate aab instead of apk 2024-06-21 14:58:33 +00:00
conanfile.py Changed options of ffmpeg in conan: 2024-08-20 19:23:50 +00:00
fuzzylite.pc.in
Global.h Merge pull request #4358 from IvanSavenko/integer_divide 2024-08-06 18:10:03 +03:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmibuilder
Version.cpp.in
Version.h

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VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)