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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client
Ivan Savenko 37d03bd9eb
Merge pull request #4587 from IvanSavenko/fix_hero_preview
Fix crash on accessing hero preview in map setup
2024-09-14 13:44:40 +03:00
..
adventureMap Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
battle Implemented generation of combat unit number window for xbrz mode 2024-09-12 21:22:41 +00:00
eventsSDL Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
globalLobby Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
gui Fix cursor pivot/tip offset for xbrz mode 2024-09-12 21:22:41 +00:00
icons
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
mainmenu Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
mapView Fix colorization of Fortress and Inferno adventure map image from hota 2024-09-13 12:45:51 +00:00
media Merge pull request #4480 from IvanSavenko/update_prebuilts 2024-08-21 15:57:50 +03:00
render Add debug code to save every loaded image to a file 2024-09-13 12:26:31 +00:00
renderSDL Fix colorization of Fortress and Inferno adventure map image from hota 2024-09-13 12:45:51 +00:00
widgets Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
windows Merge pull request #4587 from IvanSavenko/fix_hero_preview 2024-09-14 13:44:40 +03:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
Client.h Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
ClientCommandManager.cpp Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
ClientCommandManager.h generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientNetPackVisitors.h BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
CMakeLists.txt Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CPlayerInterface.cpp Merge pull request #4448 from smanolloff/split-client+develop 2024-09-02 15:34:05 +03:00
CPlayerInterface.h IMarket suggestions 2024-08-20 18:49:48 +03:00
CServerHandler.cpp added AB intro; play only when resource exists 2024-09-06 22:57:53 +02:00
CServerHandler.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
GameChatHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameChatHandler.h
HeroMovementController.cpp Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
NetPacksLobbyClient.cpp added AB intro; play only when resource exists 2024-09-06 22:57:53 +02:00
PlayerLocalState.cpp Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
PlayerLocalState.h
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp
StdInc.h
vcmi.ico