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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko cb79a45748
Merge pull request #3483 from Alexander-Wilms/semicolons-after-macros
Remove trailing semicolons from macro definitions
2024-01-15 11:58:33 +02:00
.github corrected dependabot file name 2024-01-14 14:38:48 +02:00
AI Remove trailing semicolon from NET_EVENT_HANDLER macro 2024-01-14 14:49:25 +00:00
android Android launcher Spanish folder fix 2024-01-10 11:31:29 +01:00
CI Renamed 'mingw-ubuntu' to 'mingw' to avoid confusion 2023-12-16 14:01:13 +02:00
client Merge pull request #3258 from SoundSSGood/trade-panels 2024-01-12 21:53:13 +02:00
cmake_modules Bump version to 1.4.2 2023-12-20 16:27:18 +02:00
config Fixed Reverse-Assignment of Dungeon Hero Classes 2024-01-09 02:21:14 +01:00
debian Set 1.4.2 release date to 25th December 2023-12-24 19:29:33 +02:00
docs CI badge: Only report status of vcmi/vcmi, ignore statuses of PRs 2024-01-13 23:05:14 +00:00
include CLoggerBase: Use IvanSavenko's single-statement macro so that ct100 is not immediately destroyed 2024-01-14 14:48:48 +00:00
ios Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
launcher Update Chinese translation for launcher 2024-01-13 13:17:03 +08:00
lib Resolve intentionality issues 2024-01-10 00:23:24 +00:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
mapeditor Update Chinese translation for mapeditor 2024-01-13 17:57:36 +08:00
Mods/vcmi Merge pull request #3476 from kdmcser/develop 2024-01-12 21:54:22 +02:00
osx Update VCMI icon (#2672) 2023-09-05 23:57:19 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
test Merge pull request #2838 from Alexander-Wilms/ci-using-encrypted-data 2024-01-13 12:26:28 +02:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore Ignore compile_commands.json 2024-01-02 21:57:27 +01:00
.gitmodules vcmi: new commits in submodules 2023-04-27 20:59:55 +03:00
.travis.yml Squashing editor 2022-09-18 03:23:17 +04:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
CCallback.h Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
ChangeLog.md Updated changelog with latest changes 2023-12-24 19:29:33 +02:00
CMakeLists.txt Merge pull request #3421 from Kuxe/windows_mingw_cmake_preset 2024-01-05 00:09:28 +02:00
CMakePresets.json Merge branch 'develop' of https://github.com/vcmi/vcmi into windows_mingw_cmake_presets 2024-01-01 22:53:19 +01:00
conanfile.py [Conan] add validate method to catch incorrect combination of options 2023-03-02 12:09:49 +03:00
fuzzylite.pc.in Upgrade to fuzzylite 6.0 as a submodule 2017-08-15 16:05:49 +03:00
Global.h Add OpenBSD defines 2023-12-14 10:29:42 +03:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

VCMI Github Downloads Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)