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CArmedInstance.cpp
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Fix text formatting, fix todo's
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2024-04-09 16:13:30 +03:00 |
CArmedInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CBank.cpp
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Basic config for regular unit placement in Black Tower
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2024-05-29 20:20:33 +02:00 |
CBank.h
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Implemented simple versioning system for multiplayer
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2024-05-29 20:08:32 +00:00 |
CGCreature.cpp
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Simplified code
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2024-05-02 17:53:36 +03:00 |
CGCreature.h
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Fix possible uninitialized variables
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2024-05-02 17:32:27 +03:00 |
CGDwelling.cpp
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Right-clicking dwellings will now show recruitable creatures (but not
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2024-08-02 15:03:25 +00:00 |
CGDwelling.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGHeroInstance.cpp
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Fix crash on testing for hero faction before deserializing hero type
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2024-08-02 16:00:17 +00:00 |
CGHeroInstance.h
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Fix build
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2024-04-09 18:56:28 +03:00 |
CGMarket.cpp
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arts altar - arts holder
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2024-01-27 15:28:21 +02:00 |
CGMarket.h
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arts altar - arts holder
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2024-01-27 15:28:21 +02:00 |
CGObjectInstance.cpp
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Provide more information in thrown exceptions for unfixed crashes
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2024-04-22 16:40:43 +03:00 |
CGObjectInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGPandoraBox.cpp
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Make IObjectInterface::cb non-static
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2024-01-19 13:55:21 +02:00 |
CGPandoraBox.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGTownBuilding.cpp
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Do not activate mana vortex if hero already has double mana
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2024-06-17 20:22:36 +00:00 |
CGTownBuilding.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CGTownInstance.cpp
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Fix hero order for giving bonuses in town to match H3.
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2024-05-11 20:21:02 +02:00 |
CGTownInstance.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
CObjectHandler.cpp
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Moved json files to new directory, split on per-class basis
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2024-02-14 13:08:24 +02:00 |
CObjectHandler.h
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Remove no longer used serialization methods
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2023-11-08 21:27:05 +02:00 |
CQuest.cpp
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Take resources on quest completion instead of giving them
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2024-06-17 20:18:34 +00:00 |
CQuest.h
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Fixed loading of text strings for hota quests
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2024-04-22 13:49:17 +03:00 |
CRewardableObject.cpp
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Workaround for hota witch hut preview
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2024-08-02 16:00:07 +00:00 |
CRewardableObject.h
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Merge remote-tracking branch 'origin/develop' into reward_select_all
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2024-03-09 06:50:56 +01:00 |
IMarket.cpp
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fix typo
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2024-05-30 21:57:58 +02:00 |
IMarket.h
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
IObjectInterface.cpp
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
IObjectInterface.h
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Remove custom casts
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2024-02-14 12:56:37 +02:00 |
MapObjects.h
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Initial implementation for rewardable town building
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2023-05-01 00:14:53 +04:00 |
MiscObjects.cpp
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Fix initialization of gold pile from random resource with fixed amount
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2024-06-17 20:08:07 +00:00 |
MiscObjects.h
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Fix initialization of gold pile from random resource with fixed amount
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2024-06-17 20:08:07 +00:00 |
ObjectTemplate.cpp
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Cleanup
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2024-02-26 12:55:49 +02:00 |
ObjectTemplate.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
ObstacleSetHandler.cpp
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Style
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2024-05-07 09:14:16 +02:00 |
ObstacleSetHandler.h
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Option to define surface or underground level for obstacle set
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2024-05-07 07:15:00 +02:00 |