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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib/mapObjects
2024-08-02 16:00:17 +00:00
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CArmedInstance.cpp Fix text formatting, fix todo's 2024-04-09 16:13:30 +03:00
CArmedInstance.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CBank.cpp Basic config for regular unit placement in Black Tower 2024-05-29 20:20:33 +02:00
CBank.h Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
CGCreature.cpp Simplified code 2024-05-02 17:53:36 +03:00
CGCreature.h Fix possible uninitialized variables 2024-05-02 17:32:27 +03:00
CGDwelling.cpp Right-clicking dwellings will now show recruitable creatures (but not 2024-08-02 15:03:25 +00:00
CGDwelling.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGHeroInstance.cpp Fix crash on testing for hero faction before deserializing hero type 2024-08-02 16:00:17 +00:00
CGHeroInstance.h Fix build 2024-04-09 18:56:28 +03:00
CGMarket.cpp arts altar - arts holder 2024-01-27 15:28:21 +02:00
CGMarket.h arts altar - arts holder 2024-01-27 15:28:21 +02:00
CGObjectInstance.cpp Provide more information in thrown exceptions for unfixed crashes 2024-04-22 16:40:43 +03:00
CGObjectInstance.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGPandoraBox.cpp Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
CGPandoraBox.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGTownBuilding.cpp Do not activate mana vortex if hero already has double mana 2024-06-17 20:22:36 +00:00
CGTownBuilding.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGTownInstance.cpp Fix hero order for giving bonuses in town to match H3. 2024-05-11 20:21:02 +02:00
CGTownInstance.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CObjectHandler.cpp Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
CObjectHandler.h Remove no longer used serialization methods 2023-11-08 21:27:05 +02:00
CQuest.cpp Take resources on quest completion instead of giving them 2024-06-17 20:18:34 +00:00
CQuest.h Fixed loading of text strings for hota quests 2024-04-22 13:49:17 +03:00
CRewardableObject.cpp Workaround for hota witch hut preview 2024-08-02 16:00:07 +00:00
CRewardableObject.h Merge remote-tracking branch 'origin/develop' into reward_select_all 2024-03-09 06:50:56 +01:00
IMarket.cpp fix typo 2024-05-30 21:57:58 +02:00
IMarket.h Remove custom casts 2024-02-14 12:56:37 +02:00
IObjectInterface.cpp Remove custom casts 2024-02-14 12:56:37 +02:00
IObjectInterface.h Remove custom casts 2024-02-14 12:56:37 +02:00
MapObjects.h Initial implementation for rewardable town building 2023-05-01 00:14:53 +04:00
MiscObjects.cpp Fix initialization of gold pile from random resource with fixed amount 2024-06-17 20:08:07 +00:00
MiscObjects.h Fix initialization of gold pile from random resource with fixed amount 2024-06-17 20:08:07 +00:00
ObjectTemplate.cpp Cleanup 2024-02-26 12:55:49 +02:00
ObjectTemplate.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
ObstacleSetHandler.cpp Style 2024-05-07 09:14:16 +02:00
ObstacleSetHandler.h Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00