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Open-source engine for Heroes of Might and Magic III
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2023-01-16 20:58:19 +04:00
.github Moved strict compilation to CI-only 2023-01-05 17:37:40 +02:00
AI Merged vcmi/beta with vcmi/develop 2023-01-15 17:46:42 +02:00
CI Upgrade msvc to include enet and qt translator (#1436) 2023-01-15 23:55:24 +02:00
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debian Fix compilation on daily PPA 2022-12-30 01:39:56 +02:00
docs [Conan][docs] fix examples of using our prebuilt binaries for macOS/iOS 2023-01-15 17:28:09 +02:00
include vstd::unique -> std::unique 2022-12-07 23:36:20 +02:00
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lib Upgrade msvc to include enet and qt translator (#1436) 2023-01-15 23:55:24 +02:00
lib_server Yet another attempt to fix Windows compile: 2022-12-06 18:35:24 +02:00
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AUTHORS Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CCallback.cpp Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2022-12-07 21:50:45 +02:00
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ChangeLog Changelog and authors for 1.1 (#1184) 2022-12-09 02:40:39 +04:00
CMakeLists.txt Upgrade msvc to include enet and qt translator (#1436) 2023-01-15 23:55:24 +02:00
CMakePresets.json Enable -Werror for CI only, attempt 2 2023-01-05 17:37:40 +02:00
conanfile.py [Conan] ignore SDL versions with broken sound 2023-01-15 17:28:09 +02:00
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Global.h Merge with vcmi/develop branch 2022-12-30 00:52:23 +02:00
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README.md Update README.md 2022-12-24 22:07:34 +04:00
VCMI_global_debug.props
VCMI_global_release.props
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VCMI_global.props
VCMI_VS15.sln
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder Fix directory test 2022-12-29 21:50:04 +02:00
vcmimanual.tex
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)