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da20aa23886d0876c0bfeb751bcbb3a4cac94f83
vcmi
/
lib
/
mapObjects
T
History
AlexVinS
da20aa2388
Use the same cost value in Pathfinder and fuzzy evaluations.
2019-01-17 10:54:41 +03:00
..
CArmedInstance.cpp
…
CArmedInstance.h
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CBank.cpp
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CBank.h
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CGHeroInstance.cpp
Use the same cost value in Pathfinder and fuzzy evaluations.
2019-01-17 10:54:41 +03:00
CGHeroInstance.h
Use the same cost value in Pathfinder and fuzzy evaluations.
2019-01-17 10:54:41 +03:00
CGMarket.cpp
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CGMarket.h
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CGPandoraBox.cpp
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CGPandoraBox.h
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CGTownInstance.cpp
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
CGTownInstance.h
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
CObjectClassesHandler.cpp
Initial version of AI object value config
2018-07-28 00:43:56 +02:00
CObjectClassesHandler.h
Minor tweaks/fixes
2018-07-29 19:31:01 +02:00
CObjectHandler.cpp
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CObjectHandler.h
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CommonConstructors.cpp
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CommonConstructors.h
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CQuest.cpp
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CQuest.h
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CRewardableConstructor.cpp
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CRewardableConstructor.h
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CRewardableObject.cpp
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CRewardableObject.h
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JsonRandom.cpp
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JsonRandom.h
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MapObjects.h
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MiscObjects.cpp
Refactor CGHeroInstance, make spells private
2018-12-23 15:49:26 +03:00
MiscObjects.h
CGLighthouse: workaround crash on map initialization. Fix issue 3020
2018-11-01 23:31:23 +03:00
ObjectTemplate.cpp
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ObjectTemplate.h
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