.. |
battle
|
Fix combat log position
|
2022-11-29 17:18:30 +02:00 |
gui
|
Formatting cleanup
|
2022-11-28 16:43:38 +02:00 |
icons
|
|
|
ios
|
Merge pull request #1022 from kambala-decapitator/apple-set-app-version
|
2022-10-01 20:48:37 +03:00 |
lobby
|
Fixed ugly solid-white status bars in pregame, removed operator* from
|
2022-11-29 17:07:21 +02:00 |
mainmenu
|
Fixed ugly solid-white status bars in pregame, removed operator* from
|
2022-11-29 17:07:21 +02:00 |
widgets
|
Fixed ugly solid-white status bars in pregame, removed operator* from
|
2022-11-29 17:07:21 +02:00 |
windows
|
Fixed ugly solid-white status bars in pregame, removed operator* from
|
2022-11-29 17:07:21 +02:00 |
CBitmapHandler.cpp
|
Bugfixing: fix crashes on battle start & most noticeable glitches
|
2022-11-27 02:26:02 +02:00 |
CBitmapHandler.h
|
Code style: move or add licensing information on top of every file
|
2017-07-14 01:26:03 +03:00 |
CFocusableHelper.cpp
|
remove focus from active text input after keyboard is closed
|
2022-09-24 15:55:19 +03:00 |
CFocusableHelper.h
|
remove focus from active text input after keyboard is closed
|
2022-09-24 15:55:19 +03:00 |
CGameInfo.cpp
|
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
2022-09-23 20:01:13 +02:00 |
CGameInfo.h
|
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
2022-09-27 07:50:17 +02:00 |
Client.cpp
|
Cleanup code
|
2022-10-06 17:56:54 +04:00 |
Client.h
|
Code review tweaks
|
2022-10-13 00:18:15 +04:00 |
CMakeLists.txt
|
Next step of code refactoring:
|
2022-11-25 11:46:47 +02:00 |
CMessage.cpp
|
add some asserts that shouldn't fire
|
2022-09-26 14:06:55 +03:00 |
CMessage.h
|
Gui cleanup4 (#446)
|
2018-07-25 01:36:48 +03:00 |
CMT.cpp
|
Fix for campaign advance
|
2022-11-23 02:06:43 +04:00 |
CMT.h
|
Full rework of pre-game interface and networking
|
2018-04-04 14:24:26 +07:00 |
CMusicHandler.cpp
|
Minor improvements & fixes to music player
|
2022-11-21 16:20:20 +02:00 |
CMusicHandler.h
|
Minor improvements & fixes to music player
|
2022-11-21 16:20:20 +02:00 |
CPlayerInterface.cpp
|
Formatting cleanup
|
2022-11-28 16:43:38 +02:00 |
CPlayerInterface.h
|
Refactoring/cleanup of classes in CBattleAnimations.cpp
|
2022-11-28 16:02:46 +02:00 |
CreatureCostBox.cpp
|
Most of rendering in BattleInt is done via canvas
|
2022-11-26 23:12:20 +02:00 |
CreatureCostBox.h
|
Gui cleanup3 - UI refactoring to use smart pointers (#440)
|
2018-04-07 18:34:11 +07:00 |
CServerHandler.cpp
|
Fix [3144]
|
2022-11-13 05:35:16 +03:00 |
CServerHandler.h
|
Merge remote-tracking branch 'upstream/develop' into mp-disconnection
|
2022-10-04 17:41:43 +04:00 |
CVideoHandler.cpp
|
Code refactor following C++ standard and condition fixes
|
2022-11-15 03:20:55 +03:00 |
CVideoHandler.h
|
CVideoHandler: use new ffmpeg
|
2022-05-14 13:22:41 +03:00 |
DPIaware.manifest
|
|
|
Graphics.cpp
|
Next step of code refactoring:
|
2022-11-25 11:46:47 +02:00 |
Graphics.h
|
Most of rendering in BattleInt is done via canvas
|
2022-11-26 23:12:20 +02:00 |
mapHandler.cpp
|
Fix crash related to V hotkey during AI turn
|
2022-11-04 18:29:45 +04:00 |
mapHandler.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
NetPacksClient.cpp
|
Apply suggested changes next part
|
2022-11-10 21:02:06 +02:00 |
NetPacksLobbyClient.cpp
|
One step forward
|
2022-10-04 02:25:22 +04:00 |
resource.h
|
|
|
SDLRWwrapper.cpp
|
copyright stuff
|
2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
StdInc.cpp
|
|
|
StdInc.h
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
2022-09-24 15:55:21 +03:00 |
VCMI_client.cbp
|
Entities redesign and a few ERM features
|
2021-02-14 19:05:43 +03:00 |
VCMI_client.rc
|
|
|
VCMI_client.vcxproj
|
Update VS files to 2019, partially fix test project
|
2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
|
Update project files to match vcmi code changes
|
2018-07-06 18:52:51 +02:00 |
vcmi.ico
|
|
|