.. |
CAbilityHandler.cpp
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another part of hero window and other improvements
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2008-01-15 18:50:52 +00:00 |
CAbilityHandler.h
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another part of hero window and other improvements
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2008-01-15 18:50:52 +00:00 |
CAmbarCendamo.cpp
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Recruitment should work (todo - growths, counting remaining creatures)
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2008-04-11 17:41:02 +00:00 |
CAmbarCendamo.h
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* significant speed-up in def loading
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2008-03-06 16:42:34 +00:00 |
CArtHandler.cpp
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* redone def info handling
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2008-02-05 03:56:45 +00:00 |
CArtHandler.h
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* redone def info handling
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2008-02-05 03:56:45 +00:00 |
CBuildingHandler.cpp
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Almost finished building of buildings.
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2008-03-21 00:03:31 +00:00 |
CBuildingHandler.h
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Some code for town hall screen.
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2008-03-09 23:06:35 +00:00 |
CCastleHandler.cpp
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Town interface and minor improvements.
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2008-01-09 17:21:31 +00:00 |
CCastleHandler.h
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* hopefully last bugfix for Pandora's Box
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2008-02-10 09:35:52 +00:00 |
CCreatureHandler.cpp
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* nicer movement of creatures on battlefield
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2008-04-14 18:24:46 +00:00 |
CCreatureHandler.h
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* nicer movement of creatures on battlefield
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2008-04-14 18:24:46 +00:00 |
CDefHandler.cpp
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* right click popups in towns
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2008-03-06 18:54:35 +00:00 |
CDefHandler.h
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* right click popups in towns
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2008-03-06 18:54:35 +00:00 |
CDefObjInfoHandler.cpp
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* added visitDir bitfield in CGDefInfo specifying from which directions object can be visited
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2008-02-15 18:40:58 +00:00 |
CDefObjInfoHandler.h
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* added visitDir bitfield in CGDefInfo specifying from which directions object can be visited
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2008-02-15 18:40:58 +00:00 |
CGeneralTextHandler.cpp
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general heroWindow improvements
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2008-01-31 12:10:59 +00:00 |
CGeneralTextHandler.h
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general heroWindow improvements
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2008-01-31 12:10:59 +00:00 |
CHeroHandler.cpp
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* memory usage significantly decreased (now it's about half of what was before ;])
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2008-02-10 17:44:51 +00:00 |
CHeroHandler.h
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code cleanups, etc.
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2008-02-03 15:24:35 +00:00 |
CLodHandler.cpp
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* hero is displayed in battle window
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2008-03-03 19:41:10 +00:00 |
CLodHandler.h
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Almost finished building of buildings.
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2008-03-21 00:03:31 +00:00 |
CMusicHandler.cpp
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added requirements for some towns (to be tested - they're probably good, but seem to don't work)
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2008-03-20 14:23:54 +00:00 |
CMusicHandler.h
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Interface added: CMusicHandler::playLodSnd(std::string name).
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2008-03-20 09:55:33 +00:00 |
CObjectHandler.cpp
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* correctly calculated growths (including castles and horde structures)
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2008-04-14 17:45:01 +00:00 |
CObjectHandler.h
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Recruitment should work (todo - growths, counting remaining creatures)
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2008-04-11 17:41:02 +00:00 |
CPreGameTextHandler.cpp
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* redone ZELP.TXT handling. Now VCMI should handle all language versions of that file.
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2008-02-06 05:12:59 +00:00 |
CPreGameTextHandler.h
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* redone ZELP.TXT handling. Now VCMI should handle all language versions of that file.
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2008-02-06 05:12:59 +00:00 |
CSemiDefHandler.cpp
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Town interface and minor improvements.
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2008-01-09 17:21:31 +00:00 |
CSemiDefHandler.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CSemiLodHandler.cpp
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Town interface and minor improvements.
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2008-01-09 17:21:31 +00:00 |
CSemiLodHandler.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CSndHandler.cpp
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Play Wav from Lod directly. Need a little more work..
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2008-03-20 08:51:53 +00:00 |
CSndHandler.h
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Play Wav from Lod directly. Need a little more work..
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2008-03-20 08:51:53 +00:00 |
CSpellHandler.cpp
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Town interface and minor improvements.
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2008-01-09 17:21:31 +00:00 |
CSpellHandler.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |
CTownHandler.cpp
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* correctly calculated growths (including castles and horde structures)
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2008-04-14 17:45:01 +00:00 |
CTownHandler.h
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* correctly calculated growths (including castles and horde structures)
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2008-04-14 17:45:01 +00:00 |
CVideoHandler.cpp
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small improvements, bugfixes etc.
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2008-01-30 14:19:35 +00:00 |
CVideoHandler.h
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* upgrades in moveHero function
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2007-08-30 10:11:53 +00:00 |