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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/lobby
2023-01-30 13:58:13 +02:00
..
CBonusSelection.cpp Refactoring of CPicture class to improve encapsulation 2023-01-30 13:58:13 +02:00
CBonusSelection.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCampaignInfoScreen.cpp Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CCampaignInfoScreen.h Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CLobbyScreen.cpp Return string by copy to fix cases when string is constructed on stack 2023-01-01 20:55:43 +02:00
CLobbyScreen.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CSavingScreen.cpp Fortify CLabel interface to prevent unchecked access 2022-12-19 22:04:50 +02:00
CSavingScreen.h code improvement 2022-09-27 11:56:12 +03:00
CScenarioInfoScreen.cpp Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CScenarioInfoScreen.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CSelectionBase.cpp Refactoring of CPicture class to improve encapsulation 2023-01-30 13:58:13 +02:00
CSelectionBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
OptionsTab.cpp All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
OptionsTab.h Fixed: Advanced options window issues 2021-11-13 17:02:11 +02:00
RandomMapTab.cpp Moved road & river handlers into a separate file 2023-01-11 15:17:24 +02:00
RandomMapTab.h Removed unused variable 2023-01-05 17:37:40 +02:00
SelectionTab.cpp Removed pointer to current SDL_Event from GuiHandler 2023-01-27 23:17:40 +02:00
SelectionTab.h Apply suggestions from code review 2022-09-24 15:55:26 +03:00