aclocal/m4
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
AI/EmptyAI
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* version set to 0.62
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2008-08-13 00:44:31 +00:00 |
client
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second part of spellbook
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2008-09-11 12:29:22 +00:00 |
config
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
hch
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* fixed move hero button
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2008-09-01 00:25:36 +00:00 |
lib
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gcc fixes
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2008-09-09 21:10:24 +00:00 |
scripts/lua/objects
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Partially done object scripting and interactions.
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2007-11-18 22:58:28 +00:00 |
server
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gcc fixes
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2008-09-09 21:10:24 +00:00 |
aclocal.m4
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
AdventureMapButton.cpp
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
AdventureMapButton.h
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
AI_Base.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
AUTHORS
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
CAdvmapInterface.cpp
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* partially done spell window
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2008-09-10 12:19:48 +00:00 |
CAdvmapInterface.h
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Fixed issues reported by Zamolxis:
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2008-08-28 17:36:34 +00:00 |
CBattleInterface.cpp
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* stack queue in battle (shows when 'c' key is pressed)
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2008-09-09 11:25:21 +00:00 |
CBattleInterface.h
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* stack queue in battle (shows when 'c' key is pressed)
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2008-09-09 11:25:21 +00:00 |
CCallback.cpp
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* it's possible to use other port than 3030 by passing it as an additional argument
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2008-09-09 01:40:43 +00:00 |
CCallback.h
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gcc fixes
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2008-09-09 21:10:24 +00:00 |
CCastleInterface.cpp
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
CCastleInterface.h
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
CConsoleHandler.cpp
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probably optimized code for battles
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2008-08-31 17:23:40 +00:00 |
CConsoleHandler.h
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gcc fixes
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2008-09-09 21:10:24 +00:00 |
CCursorHandler.cpp
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Fixed issues reported by Zamolxis:
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2008-08-28 17:36:34 +00:00 |
CCursorHandler.h
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Battles:
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2008-08-07 00:38:44 +00:00 |
CGameInfo.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CGameInfo.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CGameInterface.cpp
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* make compatible with boost 1.36.0 (there was breaking change in boost::function)
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2008-08-20 06:57:53 +00:00 |
CGameInterface.h
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* fixed crashes when town is placed out of the map boundaries
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2008-08-29 21:41:32 +00:00 |
CGameState.cpp
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* fixed defending creature in battle end window (slot id was used instead of creature id)
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2008-09-09 07:05:02 +00:00 |
CGameState.h
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* fixed defending creature in battle end window (slot id was used instead of creature id)
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2008-09-09 07:05:02 +00:00 |
ChangeLog
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* fixed move hero button
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2008-09-01 00:25:36 +00:00 |
CHeroWindow.cpp
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Fixed issues reported by Zamolxis:
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2008-08-28 17:36:34 +00:00 |
CHeroWindow.h
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Fixed issues reported by Zamolxis:
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2008-08-28 17:36:34 +00:00 |
CLua.cpp
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* fixed move hero button
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2008-09-01 00:25:36 +00:00 |
CLua.h
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Support for Tree of knowledge and minor changes.
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2008-08-22 12:21:09 +00:00 |
CLuaHandler.cpp
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Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC
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2008-08-04 09:05:52 +00:00 |
CLuaHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CMessage.cpp
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* hero placed in the town starts as visiting hero, not garrisoned
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2008-08-25 10:25:16 +00:00 |
CMessage.h
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* swapping artifacts (needs testing)
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2008-08-20 19:02:48 +00:00 |
CMT.cpp
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gcc fixes
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2008-09-09 21:10:24 +00:00 |
config.h.in
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
configure.ac
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
CPathfinder.cpp
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CPathfinder.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
CPlayerInterface.cpp
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* stack queue in battle (shows when 'c' key is pressed)
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2008-09-09 11:25:21 +00:00 |
CPlayerInterface.h
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
CPreGame.cpp
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* hero placed in the town starts as visiting hero, not garrisoned
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2008-08-25 10:25:16 +00:00 |
CPreGame.h
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* merged changes in pregame
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2008-08-05 22:11:32 +00:00 |
CThreadHelper.cpp
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Missing files
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2008-08-06 13:18:28 +00:00 |
CThreadHelper.h
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Missing files
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2008-08-06 13:18:28 +00:00 |
global.h
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
h3m.txt
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* right click popups in towns
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2008-03-06 18:54:35 +00:00 |
int3.h
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Fixed issues reported by Zamolxis:
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2008-08-28 17:36:34 +00:00 |
Makefile
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Standard GCC Makefile for AmigaOS4 (Linux/Macosx)
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2008-07-17 07:20:56 +00:00 |
Makefile.am
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
manisfest VCMI.txt
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* done #40, #32, #21
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2007-10-14 12:11:18 +00:00 |
map.cpp
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* version set to 0.63
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2008-09-07 03:38:37 +00:00 |
map.h
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* fixed crashes when town is placed out of the map boundaries
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2008-08-29 21:41:32 +00:00 |
mapHandler.cpp
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* it's possible to use other port than 3030 by passing it as an additional argument
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2008-09-09 01:40:43 +00:00 |
mapHandler.h
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* showing creature amount in the CCreInfoWindow
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2008-08-16 08:47:41 +00:00 |
NEWS
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
nodrze.h
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* make compatible with boost 1.36.0 (there was breaking change in boost::function)
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2008-08-20 06:57:53 +00:00 |
README
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Autoconf/automake scripts to easy building.
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2008-08-04 09:33:08 +00:00 |
SDL_Extensions.cpp
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very significant optimization of battles
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2008-09-03 10:52:07 +00:00 |
SDL_Extensions.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
SDL_framerate.cpp
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* CLodHandler now stories entries in nodrze (much faster searching)
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2007-07-17 20:51:49 +00:00 |
SDL_framerate.h
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framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
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2007-07-15 13:36:04 +00:00 |
StartInfo.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
stdafx.cpp
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Na początek.
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2007-06-06 16:12:12 +00:00 |
stdafx.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
tchar_amigaos4.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |
timeHandler.h
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Merged most of the changes from trunk.
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2008-08-02 15:08:03 +00:00 |