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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/gui
2014-07-03 22:30:56 +04:00
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CCursorHandler.cpp Draw cursor on each frame. Fix TTF rendering under cursor. 2014-07-03 18:05:07 +04:00
CCursorHandler.h centralize cursor drawing 2014-07-03 15:10:01 +04:00
CGuiHandler.cpp Run all rendering with pim lock if possible 2014-07-03 22:05:59 +04:00
CGuiHandler.h More safe way of update locking 2014-07-03 22:30:56 +04:00
CIntObject.cpp More safe way of update locking 2014-07-03 22:30:56 +04:00
CIntObject.h More safe way of update locking 2014-07-03 22:30:56 +04:00
CIntObjectClasses.cpp Add a comment. 2014-07-03 18:46:23 +04:00
CIntObjectClasses.h Force full redraw for sliders. This fixes backgroung glitches with SDL2. 2014-07-03 18:44:25 +04:00
Fonts.cpp Unicode support. 2013-10-25 21:45:14 +00:00
Fonts.h Unicode support. 2013-10-25 21:45:14 +00:00
Geometries.cpp - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
Geometries.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
SDL_Compat.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
SDL_Extensions.cpp Fix threaded handlers initialization, cleanup 2014-07-03 12:26:15 +04:00
SDL_Extensions.h centralize key color management 2014-07-02 22:20:54 +04:00
SDL_Pixels.h Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00