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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2023-04-08 20:42:37 +03:00
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adventureMap vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
battle replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown() 2023-04-08 20:42:37 +03:00
gui Add SHIFT + hover shortcut to show movement highlight while pressed. 2023-04-08 20:42:37 +03:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
ios [iOS] use pinch gesture as Spacebar hotkey instead of Tab 2023-01-22 15:37:48 +03:00
lobby vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
mainmenu vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
mapView Do not attempt to play animations when map is inactive 2023-03-31 23:18:45 +03:00
render Fixed handling of special palette colors in palette transformations 2023-03-25 23:54:51 +02:00
renderSDL vcmi:towns now can choose if moat render is needed 2023-03-31 01:01:25 +03:00
widgets vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
windows Added combat option Highlight Movement on Hover 2023-04-08 20:40:30 +03:00
CFocusableHelper.cpp remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CFocusableHelper.h remove focus from active text input after keyboard is closed 2022-09-24 15:55:19 +03:00
CGameInfo.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CGameInfo.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
Client.cpp Fixes broken client state, e.g. movement. Effectively reverts #1663 2023-03-17 16:00:47 +02:00
Client.h vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
ClientCommandManager.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
ClientCommandManager.h Converted timer event into tick event that is called every frame 2023-03-22 23:10:50 +02:00
ClientNetPackVisitors.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CMakeLists.txt Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
CMT.cpp Loading of translation mods is now skipped on language mismatch 2023-03-14 16:02:16 +02:00
CMT.h Refactoring of SDL API usage: 2023-01-20 16:11:43 +02:00
CMusicHandler.cpp Fixed volume of ambient sounds 2023-03-28 18:56:44 +03:00
CMusicHandler.h Fixed volume of ambient sounds 2023-03-28 18:56:44 +03:00
CPlayerInterface.cpp Merge beta into develop 2023-04-04 16:06:20 +03:00
CPlayerInterface.h vcmi: allow showing more than one components in infobar 2023-03-11 21:41:57 +03:00
CServerHandler.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CServerHandler.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
CVideoHandler.cpp vcmi: fix build and run with ffmpeg 6.0 2023-03-11 00:12:05 +03:00
CVideoHandler.h Video playback is now time-based, using video file timings 2023-01-28 13:19:35 +02:00
DPIaware.manifest
LobbyClientNetPackVisitors.h rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
NetPacksClient.cpp NetPacks: change GiveBonus enum to enum class. 2023-03-30 12:41:17 +03:00
NetPacksLobbyClient.cpp rework netpacks to avoid double typeinfo 2023-02-13 20:26:39 +02:00
resource.h
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Removed most SDL includes from headers, removed SDL int's 2023-01-30 19:55:32 +02:00
VCMI_client.cbp Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_client.vcxproj.filters Update project files to match vcmi code changes 2018-07-06 18:52:51 +02:00
vcmi.ico